Text File
================================================================
Title : Maximum Breakdown
Port : Zdoom
Filename : mb01.wad mb02.wad mbfx.wad
Author : Brad Spencer
Email Address : bspencer@gis.net
Misc. Author Info : I've made ambusha.wad and tyrell.wad
Working on Alien Vindicta, a 32level
megawad
Description : Small level, it was the start of a single player
11 level episode but it turns out that it's an
awesome DM map.
Additional Credits to : Alex Adolphson, who gave me the name of the wad
The endless amount of bots i wasted in this map.
Mike Tawney for all the time he took to help me out
Rick Clark, for his awesome site
Randy Heit, for zdoom
================================================================
* Play Information *
Level # : Map 01
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : YES
Difficulty Settings : Yes
New Sounds : Yes
New Graphics : Yes
New Music : Yes
Demos Replaced : Yes
* Instructions *
mb01.wad is the single player/DM version of the level. mb02.wad is the
enhanced death version.. heh. This is basically taking Rick Clark's
concept of survival.wad and expanding upon it. There is an armory
in the mini canyon fort. mbfx.wad is just sound effects etc.
To play the single player version, simply type mb01
To play the enhanced version, type mb02
It is also a lot of fun to play with the -net 1 parameter, you can
respawn again w/o losing all of the carnage ;)
* Rules for Demo making *
I think it would be really awesome to have a demo site (which, if
I actually get demos, will be on my page: http://gis.net/~bspencer)
like Rick Clark's. A contest sorta thing.
Now the rules are simple:
1. No cheats, this is easy to spot, as zdoom will say VERY HAPPY
AMMO ADDED etc. when you use them, and no turbo effects.
2. Must be on skill 4.. or 5 if your bad.
3. Play until you die, and then press tab and see how many
monters you have killed.
If your wondering how to make demos then i will tell ya!
"-record death" will record a demo, and upon quiting, will save
as death.lmp
"-skill #" will set the skill level. 1 is I'm to young to die, 5
is nightmare
"-warp ##" will warp to a certain level
"-maxdemo ####" will set the maximum demo size. 1024 is a meg,
so if you set it to 1024, then once the demo
file exceeds one meg, it will stop recording.
So basically that's like an hour or two ;)
"-playdemo death" will play the demo death.lmp
EXAMPLE: zdoom -file mb02.wad mbfx.wad -warp 1 -skill 4 -record death -maxdemo 1024
will start you on maximum breakdown map01, on ultra violence, record a demo with
the name death.lmp, and stop recording after the file size exceeds one meg.
Now, EMAIL ME YOUR DEMOS!!! I LOVE TO WATCH EM!!
* Construction *
Base : New level from scratch.
Build time : 2 days of building.. it's a small level
Editor(s) used : NWT, Wadauthor
Known Bugs : Since this I released this when zdoom1.21 was
released, the demos will go out of sync with
later versions. (sucks royally but not my fault)
* Copyright / Permissions *
Authors MAY use these levels as a base to build additional
levels. But tell me before you do.
You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.