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Don's Enemy Pack Updated Edition

   (12 reviews)

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About This File

**Now works with ZDOOM** Fixed some reported bugs.. -Revenant respawn bug fixed- -Revenants are grey now, much better looking- -Minor adjustment of some hit points- -Guardian Demon fireballs have rocket death- -SS Guys have shotgun attack- (because I needed their attack frames elsewhere.. they still drop clips..)

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Guest

Unknown date

  
Animations are a little buggy. I may fix them.

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@ The last 3 comments: You're supposed to load both the .wad and .deh file inside of the zip, that will fix the animation issues. As for the file itself, the monsters are obvious rips from other Doom-Engine games such as Hexen and Strife. At the time this was released it was probably an interesting novelty, but it just doesn't hold up to today's standards. 5/5 considering the date.

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Unknown date

  
cool cyb and former humon

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Whens the preview of Don's Challange 2's (DC2) weapons? This wad contains all the enemies you will face in DC2! Doesn't stop it being kick ass though

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Unknown date

  
An essential download!

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Guest

Unknown date

  
this is for every1 who has made a good resource wad,....... ALL THOSE WADS PUT TOGETHER EQUAL THIS 1!!!!

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Maybe I played it wrong, but there were alot of glitches within the sprites. IE corpses falling then standing back up, gargoyles from hexen dying like a cacodemon, etc

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Unknown date

  
Those corpses balancing on one foot look REALLY stupid. How spoiled we are in this year of our FSM 2011...

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One Monster had REALLY scared me: The Giant Spider from Blood.

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Ain't half bad, actually

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When you referred to the new Spider mastermind and said it looked like some alien queen, you are an idiot that thing is actually Korax. Points off for being an imbocile

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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