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Title : Containment Area v1.1
Author : J.C. Bengtson (SailorScout)
Original Release : November 23rd, 1999
E-Mail : golbez@ptd.net
sailorscout@planetfortress.com
Web : http://home.ptd.net/~golbez
http://sailorscout.cjb.net
Included Files : CONTAIN .WAD
CONTAIN .TXT
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Description : Consider this a tribute to the original Doom's E2M2.
I always liked that level for some unexplainable
reason, and thus felt it neccessary to emulate the
style in this map. Even if you disliked that map
I trust you'll have different feelings about this
one!
All six keys are present in this map, so remember
that red card and red skull AREN'T the same. :)
Resources from the Doom betas, Doom64 and Quake2
have been used in this map, as well as some
original sounds/graphics by me.
Technical Notes : This map requires a BOOM-compatible source port.
I recommend ZDoom, however, as there are some special
effects you will miss out on if you don't. Jumping
isn't required (there are always crates to climb on),
but it may help.
Revision History : v1.1 - Fixed a texture issue on a crate, used the
'clear' texture on the glass so you don't
get texture-missing errors in editors anymore,
removed a secret area and moved the monster
that was in there, made the room with the
hidden texture NOT count as a secret anymore,
made the deadly telporeter have a body on it
along with a flickering light, fixed a minor
alignment issue on the marble steps near
that teleporter, and I removed some of the
sounds to cut down on the filesize. Finally,
at the request to make the map a bit harder,
I made a Cyberdemon who normally appeared only
on Coop. show up in single-player
(use the crushers nearby..), and threw in an
Arch-Vile in the area near the blue skull key.
v1.0 - First release.
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PLAY INFORMATION
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Game/Map # : Doom 2, MAP12
Demos Replaced : N/A
Supported Modes : Single, Cooperative (8 Starts), & DM (16 Starts)
Difficulty Settings : Full implementation
Base : A UAC facility on Phobos. Oh, I mean, all new
level from scratch!
Build Time : Somewhere in the area of three months.
Editor(s) used : DETH v4.42
BSP 3.0
NWT v1.3
Wintex 4.3
RMB v2.1
Level Statistics : THINGS - 1159
VERTICES - 4771
LINEDEFS - 5652
SIDEDEFS - 8815
SECTORS - 1128
Known Bugs : You will get some error messages regarding invalid
things and sector types if you don't use ZDoom;
another reason to use it instead.
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LEGAL BITS
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Authors are NOT permitted to use this compilation as a base for their own.
You MAY distribute this compilation, provided it is the original ZIP file.
You MAY use the original flats in your own map, as long as I am credited.
id Software provides no support for any user add-ons, including this one.
All mentioned trademarks are the property of their respective companies.
This map copyright (C) J.C. Bengtson