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The Blessed Hex

   (3 reviews)

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About This File

It was all over. You had singlehanded cleared earth of every scum-blood-dirt sucking alien bastard ever to hit the face of the univers. Or so you thought. As you had probably realised as you were fighting your way through halls, corri- dors and entire cities of hell and horror these alien reptiles had a rather advan- ced technology. And so years before we were ever going to invent time travel they had all ready done it. The few places you did not strike them they used their short time in making time travel experiments. And now they want your head on a stick for being too damn superior. Blasting three rockets into the superbrain almost took your last efforts, but still you had the strenght to drag yourself to a teleporter, adjust your wrist communica- tor to the exact coordinates of the UAC headquarters, or what was left of it, and beam home. Meanwhile those alien arschlocks were con- ducting experiments with their timemachine in order to trap you and beam you back in time to their planet. Right into a play- field of horror and death and humiliation. You would never stand a chance and they would all laugh and spit on you as you would fall to the ground dead! But their machine caught it wrong and send you outside the playfield and into the middle of their smelly bloodinfested world of hate. Here is the chance to prevent all the horror. Kill them now or earth will be for ever doomed. Continue your mission in this totally dif- ferent sequel. This time you move up into the open spaces and you must now not only locate the keys but also some telepoters which will throw you around a bit. There is only one serious trap but a lot of areas where you will most certainly be shot from: and you will eventual end there yourself as you battle your way through blood and mud.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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