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Fait Accompli

   (8 reviews)

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About This File

I have tried to make a hellish and very "dark" level this time. I have mostly used the more gothic and obscure textures this time in order to achieve that hostile and evil environment. I originally wanted my Avind.wad to look like this level, however my expertise in level designing did not allow me this opportunity. So, as a goodbye to level desig- ning I have chosen to make a level much like the one I started out with as a sort of tribute. I personally feel that this level is one of the best.

One of the secrets are extremely hard to activate. I have never seen it done like this before, and IF you can trigger it.... well...you are good. And it does not count if you trigger it by coincidence.

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This is from January 2000. "Sandra Bullock is beautiful", says the author, but that was seven years ago. The level uses textures from The Plutonia Experiment. It's not bad; a small castle courtyard-style level, a bit cramped, with a decent amount of monsters, one clever secret. Ruined a bit by a final battle that's unfair unless you play it once already, and fiddly wall details that hold you up.

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Very nice map, good architecture, good gameplay. My compliments for the Archivels in the cages! I enjoyed this map very much. Thank you for your work!

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Unknown date

  
Not bad, not great. Note that this runs on MAP19 in Plutonia.

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I you like classic doom maps, this plutonia styled one fits well. Atmospheric and mildly challenging. coldfusio.

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Unknown date

  
A good map.

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Unknown date

  
poopy.....

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
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    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
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    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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