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Demonfear

   (105 reviews)

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About This File

This WAD replaces all 32 levels of Doom2. All levels are playable solo, co-op or DM, to give you maximum playing opportunity!

Short descriptions of each level are included in DFEARLVL.TXT (included with DMONFEAR.ZIP), but the basic ethic behind the design is simple: I aimed to provide 32 short, sharp shocks for Doom 2 that were both highly playable and visually impressive. I hope I've succeeded.

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Unknown date

  
these maps are super tiny and super under detailed and boring. it is functional and all, but its not on my top 10. 1/5

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Unknown date

  
Not the biggest of all WADS I've played but it is a fun WAD to play. Would be better if the levels were a lot bigger but at least it isn't sloppy and rushed. 4/5 - General Mike

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This becomes too short and simple for me to truly enjoy, feels more like a populated set of deathmatch levels. Some okay designs now and then, and I suppose what little there is to play through isnt disasterously bad in the gameplay departement either. It totally lacks the immersion and exploration element however. 2.9/5 stars. -Johnsen

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Guest

Unknown date

  
Certainly not as well aging as Scythe and the like, but it isn't bad for a small map megawad either. And it doesn't take very long. 3 stars.

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Guest

Unknown date

  
Too much "realistic" and cramped architecture with randomly placed monsters. I can't stand it anymore after beating level 7. But if it is really from 1995 then it is not that bad. 2/5

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Guest

Unknown date

  
Download, play and learn. If you don't understand this wad, go play quake or similar. 5/5

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Guest

Unknown date

  
Totally surpassed by Scythe, Mini-level Megawad, etc.

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Unknown date

  
The levels are too small. And easy -Evil Homer

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Guest

Unknown date

  
Good mapset. Maps are short, so it's not very tired. Some maps are too easy in UV, but others are hard. The map 30 is very good final. 4/5

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Unknown date

  
Nice bite-size levels, fun. ****

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Guest

Unknown date

  
I can't figure out, why people like this stuff. Boring, easy, small, not worth to play. Katamori

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Guest

Unknown date

  
I don't know why some people expect detail from this, it's from 2000, after all, but i agree with everyone who addressed the doors thing, way too many. Gameplay, a little easy. 3/5

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Guest

Unknown date

  
Fun megawad; nice short maps

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Guest

Unknown date

  
Judging from the comments, I think this should be quite nice. But it is still way below my expectation. Its weird that... well.. can i say the creator like doors? there are a hell lots of them leading to the same place over and over again... I got so irritated with those doors at the first few stages that I feel like stopping. This map should get better as it goes though. ***

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Unknown date

  
perfectly balanced mod that i completely enjoyed!

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Unknown date

  
Good detail, way too many doors though, i mean, woah! In level 4, there's like 20 in that small of an area. I'm not saying it's bad, i'm not saying it's good either, i'm saying, use less doors please. 3 stars overall.

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Unknown date

  
This megawad is actually from late '95, it was just re-released in 2000. Considering that fact, I wasn't as critical when I gave it a second chance. It's simplistic, but fun enough to keep you playing. It's best when played after a really hard levelset. 4/5

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Unknown date

  
good maps, but damnit, I hate megawads with no new music 4/5

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Unknown date

  
pointless stuff. scythe so much better than this. 2/5

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Unknown date

  
Awesome little levels. INSANELY fun to speedrun and lots of clever house-type constructs.

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Unknown date

  
fun nice and short and the levels have a story line sort of

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Unknown date

  
Is this really Adam Windsor? 1/5.

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Unknown date

  
Is this really Adam Windsor? 5/5.

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Unknown date

  
This maybe boring for single play, but awesome for fun multiplayer cooperative games. 4/5 - Memfis

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Unknown date

  
I'm sorry but this "megawad" is horrible. The maps are extremely small, and so is the playing area. Enemies are poorly placed (randomly placed) The level designing is the biggest downfall in this PWAD. The texture choice with this pico sized mapping is terrible. You will NOT have a problem getting to level 15 in less than 10 minutes on Ultra Violence on this one. This gets a 0 from me.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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