Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Entryway (version 1.2)

   (6 reviews)

Guest

About This File

This will be the beginning of the PUREDOOM series, when I eventually finish it.

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

Erick

  

An early 2000s map that still holds up pretty well. A short but solid map with fun gameplay and shows a nice touch of modern mapping design near the end of the level. Ammo is a bit tight and you don't get a Chaingun until later on, which is kind of a hassle when you may find yourself using the pistol at some points early on. There is a crusher trap that I find to be a neat surprise even despite using the common keycard trap. All in all, a great WAD to play.

Share this review


Link to review
dg93

  
I enjoyed playing this. To me, this is a prime example of an excellent quality early 2000's map. Fun gameplay. For the most part it has a fair item balance. I just wish there was at least a chaingun nearby during the beginning of the game. I found it a kind of challenging to use a pistol to attack a hoard of enemies at first. I'm not really big on crusher traps though. Other than that, great wad.

Share this review


Link to review
Doomkid

Unknown date

  
I love oldschool stuff like this. Joe Pallai makes some damn fine stuff.

Share this review


Link to review
Guest

Unknown date

  
This is an enjoyable, knockabout level from 2000, although it seems about five years older. The design is crude - the only modern-style detailing comes right at the end - but the gameplay is solid. It has a crushing trap that, for once, is actually pretty clever. The ammo balance is spartan, and oddly you get a load right at the end, although there's no boss monster; the author didn't continue the PUREDOOM series (he only has four maps in the archive).

Share this review


Link to review
Guest

Unknown date

  
It's an ok little map. 4/5 ~Joe Anderson

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...