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HERIAN (revision 5, 04/06/1998)

   (21 reviews)

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About This File

Herian has no story it is simply a 32 level TC made primarily for the single player. The infuence for it came from my favourite games mentioned below.

32 NEW levels, NEW textures, NEW sounds & NEW monsters

All levels were made for single play. Deathmatch and co-operative play is possible, but not optimized. Many of the levels are too large for deathmatch.

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SilverMiner

  

Good gameplay and interesting level design

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Argenteo

  

Running around in big empty areas looking for timed switches and boring enemy placement. Some levels are soo bland, others are borrowed from d, d2, heretic, hexen and maybe strife, but the gameplay is totally crippled. Big no no for me.

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Unknown date

  
Muy bueno, innovador, buena combinacion con Heretic

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Unknown date

  
womit, not new monster u're taking from heretic ! dont write NEW then!!

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Unknown date

  
Why has Herian got so few stars? It's not perfect, but it's pretty darn good (at least).

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Unknown date

  
It's hugly (well, I don't agree, but...) if you don't use the addon, full of new sprites, textures and sounds - Jive

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Unknown date

  
A one-man megawad is an admirable achievement, but utterly obtuse and incomprehensible map layouts badly damage what could have been a great wad. All the getting lost and frustrated ranting of Hexen (and more) without any of the cool scripting. I can't recommend this, despite the effort put into it. 3/5 --Woolie

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Unknown date

  
Is this a joke wad?? Most obtuse, nonsensical puzzly shit I've ever seen in a wad. 4 stars for architecture/visuals /atmosphere, -4 stars for gameplay = 0 stars overall.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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