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Dataville

   (9 reviews)

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About This File

My first map for HacX, and the first of my 'Alternative HacX' series. On the HacX front, I am dedicated to making HacX maps as constructed from the original plan - given to me by Nostromo along with HacX v1.0 and 1.1. As this map is cyberspace, I had some trouble finding matching textures and flats - it may look ugly to you in parts, but that is not entirely my fault. Forgive me if the outer area lacks detail, but I really couldn't be bothered to make all those other buildings blink as well. :-) (After all, the Internet was not designed with aesthetics in mind.) This WAD has new music, written HacX-style by me, it is included in the WAD as a MIDI file for all you budding composers out there to goggle at and admire. :-)

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Voros

  
Nice! Wish more PWADs had levels like this. And that extra MIDI, now used for Protean Cybex, is just what I was looking for!

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Unknown date

  
its not bad, a bit confusing but it's okay. Especially considering this is one of the very few HacX pwads out here...

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Unknown date

  
A small but fun map considering the fact that this is the only single player HacX map in the archives. Philnemba - 4/5

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Unknown date

  
Not bad at all. A bit small and symmetrical, but quite fun and the design is true to the original Hacx levels.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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