Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

The Mars Plague

   (3 reviews)

Guest

About This File

This is an entire level, complete with new music, weapons, and some new graphics. It was designed to provide the best of solo, deathmatch and cooperative play. After you escape the Hell that Mars has become, UAC sends you the bill for several billion dollars worth of property damage. They are willing to forgive this debt if you will clean out one little lab on Mars where some genetic experiments have gone terribly, terribly, wrong. The accompanying UACMars.txt elaborates greatly on this storyline and provides a description of the new weapons you will be provided with.

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

Guest

Unknown date

  
Did Sparky ever upload anything that wasn't garbage? Anyway, this early '90s episode is clearly a case of misplaced priorities. They spent all their time writing a TL;DR story and searching for shitty sound clips from '80s movies. The levels themselves are either huge squares, tiny mazes, or converted deathmatch maps. Also, what the hell is up with the off-key Doom 2 music? 1/5

Share this review


Link to review
Guest

Unknown date

  
Is this DEH patch really like the original PWAD? It assigns most monsters the same death frame...

Share this review


Link to review
Guest

Unknown date

  
Pretty Damn good. Nice atmosphere, but the levels overall could of used more detail. Other than that, nice job. Hope to see more like this from you. -=R3D=-

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...