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THE DARK PORTAL

   (13 reviews)

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About This File

This is the first-ever Hexen HUB created by 3D Delta Developers. Many pain-staking hours of production have been used to perfect the workmanship in these five handcrafted levels. We kept the same theme that Id Software (c) and Raven Software (c) originally planned for their own master WAD (Seven Gates, Ice, Fire, Steel, Etc.), but we added new twists and turns that are sure to please the dedicated Hexen fan. The hub ends in an exciting conclusion that can only be experienced by completing every puzzle and hitting (almost ) every switch. We have play-tested this hub for hundreds of hours, searching for every bug, so you don't have to! Each board contains around 300 or so lines of script code, but none of these boards compare to our steel board's 1000 lines of code! This heavily developed code gives the hardest puzzles that extra edge: randomization! Each level averages around 300,000 bytes a piece! This is the largest hub around! We also took full advantage of the "Ethereal travel" by making the players warp from board-to-board for puzzle solving fun, rather than the "Head-straight-for-the-end-switch" routine where you run, well, straight to the end-- just to get to the next board! That was no challenge for us. BE WARNED: only the most advanced players will tough out the challenges that we throw at them; so, are you up to our challenge? -- Roots/CoFounder Of 3D

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Dr. Crowley

  
Not the best wad I ever see but still somewhat good. Some maps are too big (or should I say "too tall"?) and overall feel rushed.

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Guest

  
Very enjoyable - however because the maps are so big, it is easy to lose track of how many switches have been pulled and where. I do love the music, and the map designs - some nice Heretic-esque touches around the place too. I particularly love the vastness of the Guardian of Fire (even though there wasn't much fire involved). Also, congratulations is not spelled with a 'D' ;)

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Guest

  
Terrible. Half of the scripts don't even work. It's impossible to finish without cheating.

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Unknown date

  
Hexen entertaining puzzle, but a bit messy and not very good gameplay 3.5/5

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Unknown date

  
very very good. when i first played it i didnt really like it at first so i put it aside, but now that i gave it another chance im glad i did. its focus is more on puzzle solving than straight up action but there are some good battles here and there as well. the entire hub is like a recreation of the original seven portals but much longer and much more complex.

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Unknown date

  
I would say this is very good for hexen wad there isnt many like these 4.5/5

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Unknown date

  
Very well done. The hub is truely a massive one, and it can be easy to get a little lost as you go through. I got to a point where I couldn't find a way to progress onwards, but I think that has got something to do with my inability to play massive Hexen levels. But overall, very well done and challenging. A definite 4 stars!

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Unknown date

  
Nice one, as far as I played it.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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