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yourdead

   (7 reviews)

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This is a big wad and has many monsters but it also has enough health and ammo to beat it. The fights are fair and you have plenty of room to move around.

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Unknown date

  
Simple but effective layout, reminds me of some maps of serious sam, a courtyard leading to a temple like construction. Very low on detail, it's all about killing monsters. Fights are entertaining and it offers mindless dooming. 3/5 coldfusio

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Guest

Unknown date

  
ben getting caut up in wads like CIF 3 and kdizd so much that i started to forget how much fun just the simple old doom wad could be.. a very fun and at the same time challenging map, the music really helps set the theme, worth at least a good 20 minuets of dooming

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Unknown date

  
It gets stupid before it gets fun. Large, open spaces with zero detail and fairly pedestrian monster placement make this one a definite pass.

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Unknown date

  
Nice. Not 5 stars, but still good.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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