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The Titan Anomaly

   (13 reviews)

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About This File

While exploring for new mines on Titan (someone fragged the old one - darn!) UAC discovered the remains of an alien base. A tight security lid was clamped on the find, referred to only vaguely as the Anomaly in reports. You've been assigned the job of breaking in and finding out whats going on.

A UAC research base and security garrison has grown up around the Anomaly, and you'll begin your visit in the Security Holding Area, where you'll be asked to show your papers. Too bad you don't have any. You'll need to explore the Vistor's Center (S), the Science Admin. Building (N), the Security Headquarters (E), and the Guard Barracks to gain the keys that'll allow you access to the Anomaly Research Area (W), where, if you're lucky, you may just find an exit back home.

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Argenteo

  

It took me several tries to unwrap the map but I really enjoyed it. J Flynn still amazes me. A tricky great map.

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Guest

Unknown date

  
This is actually dated August 1995. It is by Jim Flynn, who was one of the early superstars of the Doom level editing scene. This level has the author's style, but it's not one of his best. The layout is large and simple, with lots of monsters, but it's marred by some irritating puzzles, and it's a bit of a slog to play through. The design has some nice touches but seems very bare nowadays. There's a fair amount of action though.

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Guest

Unknown date

  
Good, tricky (impossible in some points for ammo)

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Memfis

Unknown date

  
Looks a bit promising at the start: the gameplay is crappy and grindy but the design is somewhat interesting and unusual. But it drags on and on and on, and after some time you're unable to appreciate the visuals/atmosphere anymore and just want this map to end ASAP.

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TimeOfDeath

Unknown date

  
oh hell yes

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Guest

Unknown date

  
Very original -and tricky- level. Great quality.

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Guest

Unknown date

  
prity good

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
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    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
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    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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