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A City

   (16 reviews)

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The 101st beta version of the first level from my project "The Cities". A few buildings, no objects except player starts and a few shotguns in hidden areas where you cant get to ;). There are no keys so the locked doors are unlocked on the moment :).

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Unknown date

  
What a waste...

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Guest

Unknown date

  
Piece of shit level. The author must have really been desperate to get something out there when he uploaded this one.

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Guest

Unknown date

  
This is the first third of a level that was never finished; there are no later maps in the archive by this author. The level is a large square with some simple buildings in the upper-right corner. There are no monsters, although there is an exit switch (that takes you to the Wolfenstein secret level). Wouldn't it be amazing if spies were using these reviews to pass on secret messages to each other? I bet some big-wig like this has stolen some of it at times.

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Unknown date

  
Technically you could use this for DM, since it has the shotgun (nothing else though). And at least he lets anyone modify/improve his map, so that rates at least 1/5.

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Unknown date

  
0/5

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crap, incomplete, not even alpha.. why upload ? - PerOxyd

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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