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ChrisWAD v6.1

   (33 reviews)

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About This File

30 levels for Doom II v1.9 - 20 levels support all play modes, and there's 10 Deathmatch-only levels as well.

ChrisWAD also includes new sounds, music, graphics, a new monster (The Blob), and several changes to the existing monsters.

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Gato606

  
Starting from the point of you having the access to a WAD editor to get rid of the REALLY annoying sounds (who make this WAD look like a jokeWAD), there was some nice maps in the 10 first maps. From the 11 and on, I lost completely interest, since I have a big dislike of mazes, basically levels 11~16 are just mazes without any monsters, stopped playing at level 16

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Doomkid

  
90S OVERLOAD RED ALERT. Take most of those sounds out and you have a really good pack.

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NuMetalManiak

  
hah now this was a blast from the past (as in 2000). those were some shitty sound effects lol. some actually cool maps exist in this set.

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Flammable

  
Piece of fucking shit, nuff said. Flammable4444 05.09.15

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Guest

Unknown date

  
Solid wad. -- 3/5

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Guest

Unknown date

  
Average.

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Guest

Unknown date

  
I put a fire cracker in a bullfrog's mouth... this was legendary, funny and very imaginative. 5 satrs!!

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Unknown date

  
the sound fx were so jokes, I always use this wad.(2004) And it's still the funniest sfx mod ever. lmao (2006) - Xolzo it would be my pleasure. for you man. 5/5. in fact this means a lot to me because this was the very first mod level i played with zdoom too. 5/5, 5/5? how about (99999999999/5) i know where to go on dif pc's and i can vote this like 50 times lol.

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Unknown date

  
in the doom community's pursuit of refinement, something has been lost over the decades. this wad, and the era it came from, ended too quickly.

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Unknown date

  
Author has put out a number of worth playing levels in more recent times, these not so much. It definitely looks like a quantity over quality problem since his good maps are almost always single levels. It's not awful though...just meh. 2/5

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Unknown date

  
What the fuck is this, levels out of 1995?

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Unknown date

  
might be great but for those sh1t voices!! Couldn't stand more than 2minutes of that!!!!!! darn might have been a good wad this.....

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Unknown date

  
Nice smart wad. But voices are pretty annoying after a while.

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Unknown date

  
Nice maps, nice idea, nice creativity. Horrible sounds, horrible music, horrible menus. There is a couple of WADs with music from popular songs. That will make the game extremely weird. What? Hotel California? 3 Stars. Its still very playable without the sound. Just turn it off!

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Unknown date

  
The voices were hilarious IMO!

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Unknown date

  
I could only stand to play the first map of this WAD. It looks like the usual techbase stuff and doesn't bring the 'old Doomguy's house' idea across at all. About the sound effects: The reason the monsters in the original Doom do not say anything is because you hear their sounds hundreds of times PER GAME, and anything intelligible would be unbearably annoying within 5 minutes of play -- a principle the author of this WAD has failed to grasp.

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Unknown date

  
this is great stuff !! extremely creative, great "hellish" and "doomy" atmosphere, well designed and balanced levels. and I really love these voices / sounds. very very twisted :) worth every second of playing. *-Grieve-*

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Unknown date

  
5/5 for the Adam Sandler "One time I ate my neighbour's shit line"

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Unknown date

  
lol! 5 stars

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Unknown date

  
It's half-baked, not all the monsters got custom sounds. The levels are playable, but you got to make sure for what game mode. The map design is a little too serious to serve as a joke-wad. ~1/5 for effort

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Unknown date

  
Would be OK except for the infantile potty humor stupid voices!

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Unknown date

  
the sound fx were so jokes, I always use this wad.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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