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Runaway Train

   (57 reviews)

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A single level with very linear gameplay :-) Set on a moving train.

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Very nice, original, and very nice looking> 5/5 -Nicknin10do

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That scared the hell out of me. Real intense.

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Fucking funny lolz!

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This is what we need!!!! 1x10^100000000000000 00000000000000000000 00000 stars!!!!!

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This level is wicked cool. Now only if it was tougher.

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This is bloody brilliant. I want to know how to do it. D: -phlum

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incredibly fun. 5/5

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The coolest ZDoom level ever! 5/5

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Funny map. There're better train maps, but this is good for 2001. 4/5

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^ I assume that was a dumb joke. But it's a good wad nevertheless. 4*

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Wow I have just played this map and must say this was awesome. A superb effort indeed. 5 -PC

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lool good

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I like this level, and its sweet demo. Of corse, it would be better if it worked in muiltplayer! name: Edward850 vote: 92 out of 100 stars: 5 ot of 5

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this is the first wad i have played with zdoom and WOW its awsome! grate job 5/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
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    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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