Text File
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Archive Maintainer : replace existing file in levels/doom2/Ports/g-i/goldeneyedoom2.zip
Update to : goldeneyedoom2.zip
Advanced engine needed : Legacy, MacLegacy, ZDoom 1.22, or Boom
Primary purpose : Single & Coop play & Deathmatch
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Title : GoldenEyeDoom2 TC (for Doom2 source Ports)
Release date : 04/15/06
Author : GoldenEye Team
Email Address : goldeneye@newdoom.com
Other Files By Author : gold64.zip ge64lev.zip, ge64dm.zip, ogold64.zip, oge64levs.zip and ...
Misc. Author Info : GoldenEye fanactic and programmer
Description (brief) : GoldenEye Doom2 TC
A TC Of Nintendo 64's Goldeneye64, the James Bond Game.
Includes:
1) Various levels (Both Single, Co-op, and DM) Over 19+ levels
2) Guns
3) Characters (Skins)
4) Items
Additional Credits to : Please see full list here:
http://goldeneye.newdoom.com/credits.shtml
Special Thanks to : Rare, Nintendo, MGM, Danquin, WWW.NewDoom.com, and Valve Software
If you like this TC, I would highly recommend you to buy the original version on N64,
its great, especially the multiplayer stuff! It can keep you entertained for hours.
I feel this was an excellent conversion to pursue since its follows the roots of the original 3d games, ie Wolfenstein and Doom1/2.
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* What is included *
New levels : 32
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : Yes, both are included (BEX has some slight additions, mainly text dialog)
Demos : No
Other : n/a
Other files required : n/a
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* Play Information *
Game : DOOM2
Map # : Map01-Map32
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : No (Get ge64dm.zip)
Other game styles : n/a
Difficulty Settings : Yes
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* Installation *
Name of WADFILE(s) : gold64.wad <----Main graphic/sound patch
ge64levs.wad <--Main Levels patch(Single/Co-Op)
gold64.deh <----Dehacked file
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* How to Run this Wad *
First make sure you have the full version of Doom2 and/or the latest version of ZDooM/Boom/Legacy/Edge/ or other port from
their site.
Run: GELAUNCH.EXE
or
(name of port) -deh gold64.deh -file gold64.wad ge64levs.wad
* Construction *
Base : New levels from scratch
Build Time : On and Off for about 6 years
Editor(s) used : NWT 1.03, NWT Pro 1.4, Pbrush,
Soundrec32, Midi2mus, Wintex and DeHackEd
Known Bugs : The game will crash if you turn on ZDooM's
Unlimited ammo flag and fire the Golden Gun.
* DISCLAIMER *
This PWAD contains flats that can originally be found at
http://homepages.ihug.co.nz/~nrkn/nrkndoom/n1flats.zip
This pwad contains skys that can originally be found at
http://homepages.ihug.co.nz/~nrkn/nrkndoom/n1skys.zip
This pwad contains walss that can originally be found at
http://homepages.ihug.co.nz/~nrkn/nrkndoom/n1walls.zip
* Copyright / Permissions *
Authors MAY NOT use these levels/graphics/sounds as a base to build
additional levels/patches. BUT, you can help me with the project though.
You MAY distribute this file, provided you include this text file, with
no modifications. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
This is to be distributed on ANY commericial media, please e-mail me for
further information.
* Where to get the file that this text file describes *
Web sites: http://goldeneye.newdoom.com/
FTP sites: ftp://goldendoom@server1.thefourwinds.net/