Bugs
I recommend playing DOOR2HEL.WAD, in other platforms; I mean that you should better use, BOOM Engine from the TeamTNT (http://www.teamtnt.com), Legacy Engine from the Legacy Team (http://www.newdoom.com/files.asp?dir= /doomlegacy&file=legacy131rc1.zip) strongly recommendable, or ZDOOM Engine, from Randy Heit (http://www.zdoom.notgod.com). All of these cares, because if you use the original DOOM2.EXE file, well... I believe you won't like the Visplane Overflows!. You now, have the sites... so visit them and make your election. Please don't try the game the hard way...
Text File
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Title : DOOR TO HELL, be Welcome to your worst NiGtMaRe...
FileName : DOOR2HEL.WAD
Author : Javier Fernando Almenara Otoya.
E-Mail Address : aojavierfdo@hotmail.com
WEB Sites : http://doortohell.tripod.com
http://www.geocities.com/locusfocus/
Misc. Author Info : Peruvian System Analyst, and designer of the
DOOR TO HELL Project.
WADFile to be used with : DOOM Utimate [X] DOOM ][ [ ] Heretic [ ] HeXen [ ]
Description : 09 levels totally tested (ok!) that you can
check out and play... and don't forget to save
your game advances. (Well, I don't say it is
hard to play... heh,heh... prove it ;)
Additional Credits to : LionHeart TM. and to all the persons that have
developed that useful Tools to Make and Compile
the DooM Maps (DCK, WinDeu, RMB, WARM, BSP and
much others...) Oh sure, Id Soft. for their DOOM.
================================================================
* Play Information *
Episode and Level # : This Wadfile replaces levels on Episode 1.
E1M1 to E1M9. You will add the file the next
way -> (for ex.) C:\DOOM>DooM -File DooR2Hel.Wad
Single Player : Yes, of course.
Cooperative 2-4 Player : Yes, sure you can.
Deathmatch 2-4 Player : Ya, this way is much better!!!
Difficulty Settings : Yes, implemented. (All the difficult levels).
New Sounds : Not yet...
New Music : No.
New Graphics : Yes. The title screen of the game and the levels names.
Demos Replaced : Not yet...
* Construction *
Base : New levels from scratch.
Build Time : Oh, come on, I'm not really sure. But I guess, I
took a lot of time for this...(days, weeks, months).
Editor(s) used : Sure, I have used for this creation:
WinDeu524, Dck362, and I have checked out some
others in my way of building it.
Known Bugs : I recommend playing DOOR2HEL.WAD, in other platforms;
I mean that you should better use, BOOM Engine from
the TeamTNT (http://www.teamtnt.com), Legacy Engine from
the Legacy Team (http://www.newdoom.com/files.asp?dir=
/doomlegacy&file=legacy131rc1.zip) strongly recommendable,
or ZDOOM Engine, from Randy Heit (http://www.zdoom.notgod.com).
All of these cares, because if you use the original
DOOM2.EXE file, well... I believe you won't like the
Visplane Overflows!. You now, have the sites... so
visit them and make your election.
Please don't try the game the hard way...
Comments : Referring to level E1M9 you can use it also like a WADs
tutor; there is a lot of interesting stuff in it. Enjoy.
* Copyright / Permissions *
Authors MAY use this level as a base to build additional levels. But please send,
me an E-Mail, so I will know you are using it. There's no problem at all guys!!!
You MAY distribute this WAD, provided you include this file, with no modifications.
You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as
long as you include this file intact.
* Where to get this WAD *
FTP sites: Well, you can get it at:
ftp://ftp.cdrom.com/pub/doom2
Other: I hope you like my DOOR2HEL.WAD; if it is the case please contact me
and let me know. If not... well I'm really sorry, but you loose your time...