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The Anomaly: Part II

   (14 reviews)

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This is my first level (there is no prequel), so don't expect too much.

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Lightning Hunter

Unknown date

  
An average map all the way around that would have been better as a starting map to a whole episode, if a few issues were fixed. The detail isn't bad, but the texture alignment is horrible. The game play isn't all that bad, and does offer a few challenges near the end - but isn't anything special, either. The secrets are quite literally impossible to find, and remind me of the old days when mappers made it only possible for themselves to find. There is a crusher near the start that gives you no warning.

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Unknown date

  
Fucking Awsome

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Unknown date

  
Very good map in E4 style.

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Unknown date

  
Great map... May be not "legendary", but the map is worth playing.

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Unknown date

  
Quite good actually for a first level. 4/5 - Optimus

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Unknown date

  
Every fight except at the end of the level is dull. Standing infront of an open door and shooting through it at everything inside is the standard in this wad. The level could be more enjoyable. 2 Stars. --- Starburst

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Unknown date

  
Well for a first level this is absolutley awsome! Simple but effective Architecture with some good fights. What more can you ask for? 4/5

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Unknown date

  
A good level design and ties in nicely with the episode. nice job all in all, although i did find it DAMN hard to beat!!! 4/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
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    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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