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Warehouse

   (8 reviews)

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About This File

During the invasion on Phobos, you're platton was attacked by an unknown force. You woke up, and know you need to find where the hell you are. This was is small. I recommed to use MBF or BOOM. This wad won the Doom Wad Station contest (the original doom part). http://www.newdoom.com/doom_wad_station

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Guest

Unknown date

  
Not a bad little level. Starting with only a pistol or a risky shotgun grab to kill the Barron may make this a tough start for some - I enjoy in-fighting, so it fairly easy even on UV -fast. Didn't really take much notice of architecture, but I did feel OK. My only complaint is it was too short. 4/5

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Guest

Unknown date

  
The name sounds ominous - shades of "Castle" or "Sewer" or "Maze" - but it's not bad. It's a small, fun level that doesn't look much like a warehouse at all, more like a techbase / dungeon. It's not 1024 small, but still small; you follow a fairly linear path, and the big boss fights are at the beginning and the middle rather than the end, but it's entertaining (for a short while).

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Guest

Unknown date

  
a nice little level but too small. otherwise, its a fun one.

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Guest

Unknown date

  
Highly Detailed and Originality, although I didn't like the texture scheme that much.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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