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THE OUTER LIMITS

   (8 reviews)

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__________________________________________________ :MAP01 ABAND93h.WAD :THE ABANDONED ORE STATION :The ore station was at one time very prosperous.

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Avoid the first two maps which are total crap but it eventually gets a bit better. 2/5

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Unknown date

  
this ia about as fun as geting raped in the asshole by a clown,

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OUCH!!!! OUUUUCCHHHH!!! MY ASS!!!! You're wrong, the clown thing is much, much better and more enjoyable than these horrible maps. 0/5

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The comparison is not fair to the clown.

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I fantasized of having wild vaginal sex with a German transvestite clown while playing this to kill the horrible feelings of depression.

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This is dated 2001, although it is indistinguishable from a 1995-style levelset. It has all the crappy old sound samples you know and love. The wall textures are either plain or eye-gouging. The layouts resemble Pac-Man. The gameplay is less entertaining than fighting the same amount of monsters in a plain square room. And that's the first level. Then I skipped to level five, which was no better, and took me about a minute and a half to finish.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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