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Title : Doomworld Speedmapping Compilation #1
Filename : dwspd001.wad
Release date : 5/26/01
Author : Various
Description : This is a compilation of the WADs entered in
: Doomworld's first speedmapping exercise.
: Participants were given 100 minutes to create a
: Doom 2 level on a certain theme. This week's
: theme was "Lava City."
Additional Credits to : http://www.telefragged.com/speedmaps/ for
: bringing this idea to my attention. Everyone who
: showed up for the exercise, even if they couldn't
: make a level. Doomworld.com. id Software.
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* What is included *
New levels : Yes
Sounds : No
Music : No
Graphics : No
Dehacked/BEX Patch : No
Demos Replaced : No
Other : No
Other files required : Boom-compatible source port
* Play Information *
Game : Doom 2
Map # : Map01 - Map13
Single Player : Yes
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other Game Styles : No
Difficulty Settings : Some
* Construction *
Base : From scratch
Build Time : 100 minutes
Editor(s) used : Various
Known Bugs : The levels in this WAD were all built in 100
: minutes, so they did not have a chance to be
: thoroughly tested. Some bugs undoubtedly exist.
Will Not Run With... : Any non-Boom-compatible port
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* The Levels *
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Map01 - Jon Rimmer
Map02 - Tom White
Map03 - Sgt. Crispy
Map04 - Zack Friedrich
Map05 - Joe Pallai
Map06 - Devin Afshin
Map07 - Kinkajoy
Map08 - Arno Ansems
Map09 - SaGa
Map10 - ???
Map11 - Napalm
Map12 - Tarin
Map13 - Fredrik
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* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://ftp.cdrom.com/pub/idgames/ and mirrors
Web sites: http://www.doomworld.com/