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THIS ADDON REQUIRES SKULLTAG VERSION 0.91 OR HIGHER AND IS MEANT FOR CTF
(CAPTURE THE FLAG) GAMEPLAY ONLY.
IT IS BEST PLAYED WITH 4-16 (PREFERRABLY MORE THAN 8) PLAYERS AND SKILL 5
OLD DEATHMATCH WITH RESPAWNING ITEMS.
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Title : Bloodsport
Filename(s) : ctf_blod.zip, ctf_blod.txt, ctf_blod.wad
Author : Virgil the Doom Poet
Email : Virgil_32@hotmail.com
Description : A set of maps made for Skulltag. Tons of graphics from
Quake 2, CTF (Capture The Flag) gameplay ONLY, plentiful
ACS scripting, special effects, scrolling skies, and MOD
music. And don't forget all those nice special runes and
powerups that just make the gameplay a whole lot more
interesting.
(You will probably need a Pentium 2 or above
for these maps.)
Story : Let's see... Oh, wait, I got a nice, long one just for
you... (Do not read it unless you want to.)
It is the 32-nd Century, sometime in the future. Mankind
has learned to harness the power of black holes and has
acquired the necessary tools to transform the black holes
into wormholes. This discovery has enabled humans to
traverse billions of light years across the Universe in
mere seconds. There have been cases where synthesized
wormholes accidentally opened (I should say ripped) windows
into other Universes. As mankind conquered all of their
Universe, they became restless and embarked upon ventures
into other Universes. Soon the other Universes, for fear
of an Inter-Universal war, set up an agreement with
mankind. They would let humans come and go around their
Universes as they pleased with all the rights of any other
inhabitant, but in return the humans agreed that all
prisoners who committed crimes with a greater magnitude
than that of three felonies would be left to their
disposal (the human prisoners could be used for anything
the other beings wished to use them for...). You and your
friends were unfortunate enough to commit a premeditated
act of antimatter-thermonucleicatalystic terrorism, and
although you succeeded and blew away half the planet
Eskgriaf (Located in Universe 0,0,0,0 a.k.a. the 'Human'
Universe), you got caught... You were sent to Universe
32,13,66,32. This Universe is commonly called the
'Bloodsport' Universe and boasts countless
Deathmatch-related arenas where you grab a weapon and blow
the other guy's head off his frockin' shoulders to
entertain the Universe's inhabitants (Sorta like a strange
version of the Collosseum, except it is scattered all over
'Bloodsport'.). Guess which section of the fragfests you
found yourself in. Yep, you guessed it. Capture The Flag.
Time to grab that grenade launcher and play a volatile
version of Hot Potato...
Additional
Credits to : ID Software, Tormentor667 for letting me use his nice sky
textures and flag sprites from his "Perforated Entrails"
project (thank you VERY much), and the numerous makers of
DOOM and DOOM2 editing utilities (you know who you are :) )
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� Play Information �
Engine : Skulltag (http://www.doomworld.com/skulltag)
Episode and Level # : MAP01-MAP06
Single Player : Yes, but only to look around.
Cooperative 2-4 Player : No.
Deathmatch 2-4 Player : No, but you're getting warmer...
Capture The Flag (CTF) : YES!!
Difficulty Settings : No.
New Sounds : No.
New Music : Yes, carefully picked MOD music. See below for
details.
New Graphics : Yes! Tons of textures from Quake 2.
Demos Replaced : None.
Loading Procedure : Unzip the zip file (ctf_blod.zip) into a directory
that has Skulltag and the "doom2.wad" file and just
add the wad on (ctf_blod.wad) and launch a
multiplayer game with your friends, etc.
� Construction �
Base : Delusional thoughts, sheer creativity,
Tormentor667's sky textures and flag sprites
from "Perforated Entrails", plus the Quake 2
textures that he extracted for his project.
Editor(s) used : DMapEdit 4.0, NWT for music/graphics changes,
Dmgraph/Wintex for graphics changes, and ZETH for
ZDOOM/Skulltag special effects and ACS scripting.
*comment* ==> DMapEdit 4.0 is awesome
Known Bugs : None (If you find any, let me know)
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� Details About the New Music �
All of these tracker modules were downloaded in zip files from:
http://www.modarchive.com
I have NOT obtained permission to use any of them, so if any author that has
made one of these pieces wishes for me to not use their work in this addon
for Skulltag, email me. (Although I admit it would suck if that happened,
since these MODs are the heart and soul of this addon, adding a good
portion of the necessary aesthetics to the maps.)
* ?? = does not say in the file info...
D_CTF02 <===(One of my favorites)
title: Space Debris
filename: spacedeb.mod
author: ??
D_CTF04
title: Abandon
filename: Abandon.s3m
author: RabiteMan (rabiteman@aol.com)
D_CTF05 <===(One of my favorites)
title: Gothic Dreams
filename: gothic.xm
author: ??
D_CTF06
title: Dark Side
filename: Doomy4.xm
author: ??
D_CTF07
title: The Edge of Darkness
filename: Darkness.mod
author: Timelord / Logic Productions (released in 8/10/93)
D_CTF08 <===(One of my favorites)
title: Realm of Chaos
filename: Rofchaos.s3m
author: ??
� Permissions �
Authors MAY NOT use these levels as a base to build additional
levels or make profit with them. However, you CAN extract the
textures/flats, music, and colormaps in this wad. Anything else (skies,
sprites, etc.) is not mine but Tormentor667's so if you want to use them,
ask HIM, not ME.
Tormentor667's email is: Tormentor667@gmx.de
You MAY distribute this WAD (and please, PLEASE do), provided you include
these files, with no modifications. You may distribute these files in any
electronic format (BBS, Diskette, CD, etc) as long as you include these
files intact without any modifications.
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� Where to get this WAD �
FTP.CDROM.COM or my website
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= � My website is at: � =
= =
=http://www.geocities.com/jomgobar2 (has frames) =
= =
=OR AT: =
= =
=http://www.geocities.com/Virgil_32_0 (gives you a choice of frames or =
= non-frames) =
= =
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= =
=send comments (and abuse :)) to me at: =
=Virgil_32@hotmail.com =
= =
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