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MYSTIC KEEP FOR HERETIC v2.0 Great for intense single player, or co-op play, deathmatch too.

   (6 reviews)

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This is my second attempt at a map. I released a crappy set of 9-levels last year.

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Walter confetti

  

Pretty nice map, even if it's too squarish on the layout...

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Unknown date

  
average

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Unknown date

  
Pretty good level. Took me about 30 minutes to finish it up. I think he goes a little overboard on the Maulotaur's, but they're not required to be killed in order to set of a trigger so you can just flee from them. As Naan stated, design is pretty good, especially for how old it is and the usage of new textures (and imported) isn't tacky like some other WAD authors are guilty of.

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Unknown date

  
Not all that interesting. Disagree with the above about the textures not being tacky, they are, frequently being gritty stuff that meshes poorly with the original graphics and serves mainly to try to distract from the fact that the map is a maze of bland orthogonal rooms with some pointless detailing here and there, too little use of vertical architecture and too many switches.

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Unknown date

  
Looks like another forgotten not-so-bad wad. The general level design is pretty, from good usage of other game's textures to well hidden secrets. But the whole thing remained very easy, I've completed it on the first try. 4/5. ~Naan

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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