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Don't care, make one up for yourself :)

   (11 reviews)

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About This File

I started on this wad several months ago now. This is my first wad ever to be released to the public. Map02 is actually my 4th map ever made. Map01 is made after Map07 is. I created these maps to get experienced with DooM editing. I've been a DooM fan ever since I first saw it (1997 or so...), and when I got an internet connection and downloaded some tools\updates I just knew I had to go on with this. These maps arent that hard at all for the casual DooMer, but Map07 might prove to be difficult I think. Also, Map08 is where I first used 3D floors in. I tested this map with Doom Legacy 1.32 Beta 4, OpenGL, so if it won't work, try that port. It's the best. :)

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eat shit bitch

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Were you high when you made this? I got a perfect title for this wad: Piece of Fucking Shit! 0/5

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Unknown date

  
Makes (G)ZDoom choke with a "bad texture directory" error.

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Unknown date

  
THIS SI THE LOWEST RATED WAD EVER =P - heh man

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Unknown date

  
waste of fucking time i hate you

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There is some legendary shit hapenning, i can feel it. *****

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If you can't be bothered to name your wad, then I can't be bothered to give you a decent score - even if it warranted a score... which it doesn't! 0/5

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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