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Blinded by Fear

   (15 reviews)

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This is your average DOOM level; it doesn't have any extremely detailed lighting, no extremely detailed architecture, but it still looks kinda nice. The idea with this map was that it would be fast to make the surroundings so that I could use more time to design the gameplay. The design is "effective" in that it doesn't contain perverse amount of linedefs. It is stuff that looks good but still is fast to draw. Keep It Simple Stupid, like. The reason for this is the most recent thing I made (nightwing) that took like 6 months to complete but still turned out to be crap. It had awesome architecture, but the gameplay was lacking. Well, anyway, this should be enjoyable ;)

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NuMetalManiak

  
average but GOOD

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yakfak

Unknown date

  
fun map, slightly TOO fair in terms of difficulty - a lot of the encounters revolve around imps and hell knights arriving through single destination teleporters and are easily defused. then again, I ran past all the spiders, lol

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Guest

Unknown date

  
10-minutes map. Looks like a quite rectangular metal-based 1995-style map, which is not very original, but ambiance is good. Monster popup is done via several wall teleports, which is acceptable for a level of this size. Doors should be unpegged, secrets might be revised, and at a few places gameplay logic has hiates. Having said this, gameplay @ UV is remarkably well done. Not too difficult, but fun. Not legendary at all, but solid 4/5 in its class, so absolutely worth a play.

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Guest

Unknown date

  
Action packed, fast gameplay and the graphics are great too! 5/5, that's it!

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Guest

Unknown date

  
Excellent stand-alone map. Plenty of places to explore with a steady combat pace, this one's reasonably challenging but never overbearing with cheap ambushes or spam. Ammo/health resources are well-balanced with the present Hellspawn. A joy to play. 5/5

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Guest

Unknown date

  
That was pretty good. It's simple, but the gameplay is solid.

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Guest

Unknown date

  
Wow. This one deserves more attention. Such a blast to play! 5/5

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Guest

Unknown date

  
Excellent! I loved every minute of this. Most of the 13 secrets were easy to spot, but one or two I needed the iddt cheat to find. The rocket launcher secret was found purely by accident. There are some errors like the unpegged doors, but didn't spoil the game-play. 4/5

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Guest

Unknown date

  
Excellent letter, and as the author says it's much better than his previous one. This is a techbase with a decent level of detail, but the gameplay shines; it's not too tough, but there's just enough ammo and health. It manages to have a lot of close-quarters fighting without feeling cramped. I finished it in 25:04 and had 25:04 of fun. I didn't find a single one of the 13 secrets.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
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      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
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    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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