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Anarchy

   (11 reviews)

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Three levels, two are in the cave like enviroment, while the third is in the big outdoors and a mountain base. Check out the story below for more info.

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kuchitsu

  
Boring samey caves and very obstructed movement. I don't understand the attraction of looking at nothing but ROCKRED all day. Somewhat non-traditional.

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D00MManiac

  
Cool.

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Unknown date

  
These three maps are dated August 2002, although they look and feel a bit older - the Guns'n'Roses poster is surprisingly timely though. Map01 is a nicely-detailed hellish map, and so is Map02; they're a bit samey (oddly, Map02 has a large chunk of Map01 right at the start). Map02 is pretty good though, with a nice cyberdemon fight. Map03 is a decent techbase with some confusing switchhunting and nice traps, and a spaceship at the end.

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Unknown date

  
The first map don't works very well; it has a bug that can make it unbeatable...

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Unknown date

  
Awesome 3 levels, a must for any Doom fan!

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Unknown date

  
Really long play for those levels. Veeeeery nice design. LOts of traps, lots of monsters, lots of details.

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Unknown date

  
this wad is crap unles you WANT to play a peace of garbig doonot get it....

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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