Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

CAPS LOCK

   (8 reviews)

Guest

About This File

My third wad. I think its great. It has zdoom effects other than particle fountains, and lots of cool stuff such as a spiral staircase using a 3d floor!

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

Guest

Unknown date

  
This is frustrating; there are a couple of good ideas (the monsters dropping power-ups is cute), but it's marred by naffness. The actual levels are dull, with lots of walkways, some of which are invisible. Level two has a bug whereby the monsters are frozen in place. Level five is a small arena where you fight a cyberdemon with some rockets, and level six feels like something from 1994. Level four is pretty poor as well. Level one is totally linear. Level three isn't all bad.

Share this review


Link to review
Guest

Unknown date

  
The first few levels aren't so bad, but it keeps getting worse. While the first four maps are merely sub-par, map05 and map06 are horrible. At least some of the ZDoom effects are interesting to see.

Share this review


Link to review
Guest

Unknown date

  
Capslock was pretty darn good in my opinion. It had some nice zdoom effects, but overall, Epyo kept the levels short and sweet, adding for some above-average gameplay. Level 4 was my only complaint - I found the gameplay there, very irritating, which is why I held it back a star.

Share this review


Link to review
Guest

Unknown date

  
Terrible level design, boring gameplay, nothing to play for. Awful!

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...