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Hell Harbour

   (17 reviews)

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In a deadly harbour in the middle of blood ocean. This is my 6th level, a very hard one, don`t be maddened! No news has come from your scout spaceship sent to this new world, so in the brief moment of finding a connection between the base and the ship, you were teleported there to investigate. You are to remain alive and activate some switch which makes more connections possible, if possible!

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Guest

Unknown date

  
man that wad was real good;I jacked that hell knigt. and maby next time he can suck my ***k! ill give you a surpries if you hit cyberdemon in the butt with you fist an surive... im sorry about the inapproiate stuff on the top

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Guest

Unknown date

  
Difficult, and quite good

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Guest

Unknown date

  
an Average map. Nothing too good, nothing too bad about it. Just average and average earns 3/5

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Guest

Unknown date

  
This is dated November 2000. You fight almost 300 monsters in a harbour, although it initially suffers a bit from eau de crate maze. There are lots of hitscan baddies but not much health, but once you clear out the initial area it gets much easier (you seem to spend forever painstakingly shooting lost souls and imps). It feels like a good old-school dungeon-style level with a dull harbour grafted on; I would have preferred more of the dungeon.

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Guest

Unknown date

  
nice level, the final area was hotttt!

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Guest

Unknown date

  
hard helth is scarce

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Guest

Unknown date

  
A nice, challenging map with many secrets. The ambience is a mixture of some kind of cargo facility and gothic elements, and it's well done. There are not too many details and tricks, but enough to create a nice, almost classical Doom-atmosphere. Worth a download. 3.5/5

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Unknown date

  
Health isn't that scarce. I had no problem with it. It was pretty fun. 3/5.

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Unknown date

  
yay i like hell themes - pboy!

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
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    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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