Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

The Classic Episode

   (67 reviews)

Guest

About This File

An episode in the classic Doom style. The goal is to recreate as accurate as possible the atmosphere of the original id levels. This is a collection of the previous classic releases (classic1 - classic7) plus two new levels. All maps support coop play and maps E2M1, E2M2, E2M6, E2M8, and E2M9 are recommended for deathmatch modes.

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

Guest

Unknown date

  
I'd have given it 4 stars if the later levels wouldn't lack the E1-feeling.

Share this review


Link to review
Guest

Unknown date

  
Hmmm good details, but the levels were so open at first, its easy to do circles and get lost. The enemies also became hugely annoying. They weren't well placed, and there were an over abundance of them.

Share this review


Link to review
Guest

Unknown date

  
Good, but way more challenging than Episode 1.

Share this review


Link to review
Guest

Unknown date

  
A great mapset that excellently captures all the Ultimate Doom themes (there's at least one map for every theme). My only suggestion would be a rerelease that adds SKYINFO in for ZDoom and other engines that support it, to make the sky of each map be the sky of the episode it's in the style of. Then it would really seem like a collection of "lost levels", even if not quite as bold as some of the stuff being submitted for DTWID (but that project isn't even finished yet!, so I can't judge for sure).

Share this review


Link to review
Guest

Unknown date

  
It has been uploaded, and is awaiting approval I guess. I'd prefer it if you didn't upload it yourself though. Jan

Share this review


Link to review
Guest

Unknown date

  
5 stars. When will Classic 2 - Singularity Complex be uploaded to the archives? If it's not very soon, I'm doing it myself!!!

Share this review


Link to review
Guest

Unknown date

  
Outstanding set of old-school style maps with more consistent architecture and gameplay than the originals. I just wished the maps or the original game were this rock solid! 5/5

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...