Text File
=======================================================================
Archive Maintainer : Recommended archive location,
./idgames/utils/misc/pluteasy.zip
Update to : n/a
Advanced engine needed : No
Primary purpose : No levels included
=======================================================================
Title : Plutonia Easy
Filename : pluteasy.bat pluteasy.exe pluteasy.txt
Release date : February 2001
Author : Sparky of KISS Software
Email Address : kelm@eisa.net.au
Other Files By Author : strifed1.zip alpha04g.zip darkmenu.zip
hacx_ctf.zip thshock2.zip dmf-sp.zip
ffdoom2.zip etinetiq.zip
...and 100's of fixes/updates
Misc. Author Info : Electronics Engineer with a passion for Doom
Description : This patch makes Final Doom's "The Plutonia
Experiment" easier. I was really annoyed
when I started playing "Plutonia" and found
that I couldn't even beat it on the lowest
skill setting. I'm only an average player
(Doom2 on Ultra-Violence is comfortable) so
I'm sure I'm not the only person who had
trouble with The Plutonia Experiment.
I wanted to make a simple patch rather than
fine-tune every level. I gave up on The
Plutonia Experiment after only a few levels
mainly because of the Chain-Gunners (long-
distance snipers and ambushers who suddenly
pop up out of nowhere). So, is all this patch
does is get rid of the Chain-Gunners and
fix the ammo imbalance caused by the missing
chainguns.
Here's a list of the changes:
- changed Chain-Gunners to Shotgun Sargeants
- swapped chainguns and shotguns
- swapped bullets and shells
- added the chaingun back to map01
(otherwise you wouldn't get it until map05)
Additional Credits to : Jim Flynn for CLED Command Line EDitor v4.88.
Dario and Milo Casali, and id Software for
The Plutonia Experiment (half of Final Doom).
=======================================================================
* What is included *
New levels : None
Sounds : No
Music : No
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : Yes - a patch (.bat and .exe) to modify the
maps in your plutonia.wad
Other files required : plutonia.wad from Final Doom by id Software
* Play Information *
Game : The Plutonia Experiment (from Final Doom)
Map # : This patch modifies all 32 maps.
Single Player : Designed for
Cooperative 2-4 Player : Yes - untested
Deathmatch 2-4 Player : Yes - untested
Difficulty Settings : Yes, that's the whole point of this patch ;-)
Installation : a) unzip pluteasy.zip to your Final Doom
directory,
b) if necessary, make a backup copy of your
original plutonia.wad (16.6MB).
c) run the batch file pluteasy.bat which will
modify all 32 maps in plutonia.wad
* Construction *
Base : New from scratch
Build Time : about an hour plus testing
Editor(s) used : notepad
Known Bugs : none
May Not Run With... : Doom, Ultimate Doom, Doom2, TNT: Evilution
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification,
but ONLY if you're going to make an even easier version for people who
dislike Revenants and Arch-viles as much as I hate Chain-Gunners.
You may distribute this file in any electronic format (BBS, Diskette,
CD, etc) as long as you include this file intact.
* Where to get the file that this text file describes *
Probably:
ftp://ftp.cdrom.com/pub/idgames/utils/misc/pluteasy.zip
(and mirrors)