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Dark7

   (90 reviews)

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7 dark, nightmare1 texture bases. This is a fixed version of the old dark7. Fix includes: Better texture alignment, fixed map01 glitch were you can't jump out of the water near the cargo loading area, removed the double mod07 lumps, and various other fixes.

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"I doubt the wisdom of the whole Quake 2 for Doom philosophy seek help man" Go troll and abuse the rating system somewhere else crackhead. This wad is good. 5 out of 5

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Guest

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Amazing! This is one of the best levelsets I've ever played. The unique combination of icy exteriors and quake 2/darkening 2 like interiors, professionally detailed architecture, lots of great tricks (there is a level that is completely set in a moving train, that's right), multiple mission objectives, this set manages to use all the blessings of zdoom editing and make doom a modern game in every sense of the word. A must. 5/5.

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Unknown date

  
Don't Like the jumping feature wished it was original gameplay butits was awesome!!! xD

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Guest

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This has excellent flow and enjoyable fights - one of the best wads out there. The nitwits who said its boring were probably disappointed that there weren't 2000 monsters per level :). Really great work. 5/5

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Well i must say that this is some good stuff. I like the new textures, and the spooky factory sounds in the background. It was pretty much fun begining to end. It was easy and I thought there was way to much ammo but with a level this good otherwise, who am I to bitch. 3/16/07

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For 2002 year- and for now 2012- it is not bad wad... Really. Music and sounds is very ambience, but mapping such as piece of shit! Really! 5 stars - is too much... 4 stars! Russian DooMer

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Unknown date

  
A very nice wad, though I'm not quite as enthusiastic as some of the other reviewers. The last two levels are a particular let down, being really too easy and uninspired. Overall still 4/5

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Unknown date

  
A solid set of maps that remind me of an earlier, somewhat less epic and grand version of "The Ultimate Torment and Torture." I had fun playing through this WAD and completing the many unique tasks. I must say that I like TUTaT better, but I like "Dark7" well enough. 4/5

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Guest

Unknown date

  
This was pretty good but it kinda sucks that work on the sequel was cancelled 4/5

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Guest

Unknown date

  
4/5

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Guest

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This is ONE OF THE BEST doom2 wads ever!!!!!!-Sgt BFG

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Quake 2 for Doom, although not as good as The Darkening and its sequel, which was also Quake 2 for Doom. This is simpler and easier, and doesn't take all that long to finish. It's fun while it lasts, but it's a bit spartan, and I doubt the wisdom of the whole Quake 2 for Doom philosophy; it's like a replica car made out of Lego, in that it's impressive as a technical feat but not as good as driving a real car.

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Unknown date

  
"mapping is shit, 4 stars" really? Anyway this wad is fun, check it out.

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The author must have had some sort of hissy fit, and removed this almost universally liked Zdoom wad from the archive. Some of the mirrors fail to remove files when they are removed from the main archive, which is why it can still be downloaded from youfailit.net. It should also be on any no-longer-updated mirrors, if there are any. 0/5 for the author's silly decision. The wad itself is 4+/5 material (recommended even for those who normally avoid Zdoom wads).

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Unknown date

  
Good architecture, atmosphere and music but boooring gameplay. 1/5

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this one looks like duke nukem's nuclear winter just with doom monsters but still an awsome level replacement i would reccomend this one to anyone! anyway with that a side LONG LIVE THE WOW.WAD!!! i wish they would make a sequal come on paul why you holding out on us? or if not at lest another sky may be or nuts.wad i forgotten the name of the authors for those ones. but Dark 7 is a good download + plus the mission pack is good too =]

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Unknown date

  
I've played this wad long ago and it was awesome. 4/5

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Lotta fun. The mission-/objective-b ased play is a big plus and gives a real marine-like feeling (I wish more WADs were objective-based). Kewl music. Secuity cams sweet. Not even boring. Belial doesn't know what he's talking about. Why post excessive guard-patrols in hallways? Wouldn't, like, doors be a smarter place for them? And since when is Q2 boring? Maybe Belial should doulble-time it through those halls LOL! --WinstonSmith6079

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I can't say I like this map. 3/24/07

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very cool how you get actul mishins for beeting the levels instead of just killing evrythang and going to the exit door top of the line gameplay and level desine 5/5

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I didn't remove the wad on purpose. For some reason it got deleted from various archives. I had to re upload it to get everything back to normal so everyone could download it. Sorry about the confusion -Bryant 'Gunrock' Robinson

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I've got one word for this WAD...FANTASTIC. This must be the first WAD I've played with trance and acid techno music in it. Great action and gameplay. Too bad it's too short. 5/5.(it deserves 10/5)

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Unknown date

  
God Mod.

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One of the best for ZDoom :)

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Lot of work, and has a few nice scenes. But: most of the scenes layout is quite rectangular and too often simple, lots of empty rooms/areas. Texture variation is small. Lots of useless decorations. Gameplay @ UV is way too simple, and worse: very repetitive, missing leitmotiv, switchhunt, so mostly boring. Often plain poor monster placement. Automap needs updated. UT sounds do imho not fit. Overall: maybe small 4/5 in 2002, now 3/5 for the efford.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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