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Dark7

   (90 reviews)

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7 dark, nightmare1 texture bases. This is a fixed version of the old dark7. Fix includes: Better texture alignment, fixed map01 glitch were you can't jump out of the water near the cargo loading area, removed the double mod07 lumps, and various other fixes.

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Unknown date

  
Boring Q2 styled maps. Lots of running through empty corridors because the author didn't care about repopulating them. Low difficulty, too much ammo, utterly crappy boss fights (2 cybs + invul + bfg lollable, and the mastermind even more). 3/5 - Belial

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Guest

Unknown date

  
Kicks ass. Download it. Nuff said.

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Guest

Unknown date

  
hey, I must have played a hundred MEGAWADs by now, this one is quite good, a bit to much ammo, the entire thing feels like your getting started into something bigger but then it ends after 7 levels and you're left wanting more. Level 2 (ice n snow level) reminds of one of the Dark Forces levels (lucas arts) from many year ago (min 1990s), Nice. Thanks, MAKE A FULL MEGAWAD PLEASE (YOU'VE HAD 5 YEARS TO DID IT ;-)

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Very nice wad! It seems to be a mix of unreal and quake2 stuff thrown in there. Also I didnt find it boring in anyway. Seems that Belial played too much of the impossible to beat Deus Vault -Mustafa

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Unknown date

  
It's okay

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
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    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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