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Title : Wasted 1: Industrial Zone
Filename : nb_wst01.zip (nb_wst01.txt and nb_wst01.wad)
Author : Nick Baker
Email Address : nick@frad.org
Description : The first in an occassional series of small but
tough-ish levels.
You've just entered a long abandoned industrial
facility that's recently been taken over by the
hellspawn. Your mission? Survive.
This is the second release of this level, with
additional detail and improved gameplay - now
there are actually more enemies on harder skills!
While the first release ran with doom2.exe, this
version will most likely cause HOM and VPO without
a limit removing port.
Additional Credits : Pablo Dicter - I was inspired by a couple of his
levels.
Brad Spencer - Ditto
Fredrik Johansson, Erik Alm, GooberMan and Maonth
for suggestions for the first release :)
Scientist, Biffy, Archvile46, Black Void, DOOM
Anomaly and Torn for playtesting the second release.
Mark Klem for the music.
The author of cupcake.wad for the 'fixed' SUPPORT2
and DOORSTOP textures.
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* What's included *
New levels : 1
Sounds : No
Music : Yes (from Requiem)
Graphics : Yes (2 from Doom 1, 2 from cupcake, others by me)
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : None
* Play Information *
Game : DOOM2 (limit removing port required)
Map # : Map01
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Yes
* Construction *
Base : All new level from scratch
Build time : 7 hours first release, +5 hours second release.
Editor(s) used : WinTex v4.7
Deepsea v11.03
Known Bugs : None
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for
modification or reuse.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
* Where to get this WAD *
http://haunt.8m.com/