Text File
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Title : SargeBaldy Speedmapping Compilation #2
Filename : sbspd002.wad
Release date : 2/2/2003
Author : Various
Description : This is a compilation of the WADs entered in
SargeBaldy's second speedmapping exercise.
Participants were given 100 minutes to create a
Doom 2 level on a certain theme. This week's theme
was to make a map based off this scenario:
"In a strange twist of events, the Doom Marine's small
boat has crashed on the shore of a large island full of
hungry tribal imps. Hmmm... that toolshed off in the distance
might just contain the lumber and tools needed to fix your
boat..."
Additional Credits to : Doomworld for the template for this .txt
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* What is included *
New levels : Yes
Sounds : No
Music : Yes (ripped off from doom/doom2)
Graphics : Yes
Dehacked/BEX Patch : No
Demos Replaced : No
Other : No
Other files required : No
* Play Information *
Game : Doom 2
Map # : Map01 - Map05
Single Player : Yes
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other Game Styles : No
Difficulty Settings : Some
* Construction *
Base : New levels from scratch
Build Time : 100 minutes per level
Editor(s) used : Various
Known Bugs : The levels in this WAD were all built in 100
minutes, so they did not have a chance to be
thoroughly tested. Some bugs undoubtedly exist.
Will Not Run With... : Any non-Boom-compatible port
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* The Levels *
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Map01 -- Torn
Map02 -- Danarchy
Map03 -- Nanami
Map04 -- Erik Alm
Map05 -- Magikal
zarcyb.wad is seperate as I had difficulties incorporating it.
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* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
http://www.onid.orst.edu/~lloydo/speedmapping.html