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Scythe

   (451 reviews)

About This File

A 32 level megawad for doom2. This megawad doesn't have perfect texture alignment, insane detail and fantasticly hard gameplay. Instead it focuses on small fun maps to blast through without much thought about defense. The difficulty rises steadily as you go through the maps and the last few should challenge even the best.

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Guest

Unknown date

  
Easily my favorite wad. Great detail and traps keep you on your toes. Very difficult on UV. 5/5

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Guest

Unknown date

  
the first 3 levels are great then things slow down. I don't like map most all of the levels after 10 at all. 2/5

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Guest

Unknown date

  
Nice. 5/5

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Guest

Unknown date

  
^Scythe 2 is much better than Scythe 1! But Scythe 1 is okay too!

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Guest

Unknown date

  
This megawad is pretty damned fun and I think it fuckin' rocks! I always liked small interesting, well designed maps and this thing oozes with them. Keep up the good work. -Doom_Dude

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Guest

Unknown date

  
A series of small but fantastic maps in every aspect. I had a blast playing this and wish Scythe II would come out someday - as Erik Alm is a genius!

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Guest

Unknown date

  
Fucking epic. I will never get tired of playing this WAD. 7/5

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Guest

Unknown date

  
only thing better than this is requiem.

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Guest

Unknown date

  
The best thing since, ummmmmm, sliced bread??!! 5/5 Great work : ) Adz123

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Guest

Unknown date

  
heh. Nice wad... :) -Torn

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Guest

Unknown date

  
Fast, brutal, and fun. Excellent.

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Guest

Unknown date

  
Holy shit. One of the best WADs I've ever played. Kept me going for HOURS. 5/5

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Guest

Unknown date

  
This is badass!

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Guest

Unknown date

  
Truely an awesome wad. Nearly all maps are small (exceptions are 29, 30, ?19), but they all look & play great. Unless you hate small maps, this wad is an absolute don't miss. On a side note, a very clever trick is used in Map28 (Run From It); I had to read some and take a peak in an editor to see how it's done. Basically, there's a seperate Player1 start in an area which can't be reached, and a crusher takes about 30 seconds to reach (and kill) that player. When that player is killed, so are you.

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Guest

Unknown date

  
levels were ugly and boring. gameplay was yawn inducing. not nearly as epic as everyone says.

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Guest

Unknown date

  
No doubt the best in the Scythe series. I always en up playing at least 5-6 maps when my initial plan was to play onely one or two. That is evidence of great maps/gameplay :) 5*, well deserved.

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Guest

Unknown date

  
I havn't had this much fun since i first fired up doom. The only people who wouldn't like this wad are people who havn't played it, or are in the cracker box.

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Guest

Unknown date

  
This .wad is awesome 5/5. Stage 26 is really hard.

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elic

Unknown date

  
First 3rd: average. Second 3rd: Pretty damn good. Third 3rd: Legendary. (3 + 4 +5 )/3 = 4 stars.

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Guest

Unknown date

  
Definitely in my top5 of best WADs ever. It has short and powerful maps, with well thought-out layout and seriously one of the greatest atmospheres I've ever encountered in a Doom WAD. Map19 is probably my most favorite map ever, but that's also due to the song which fits perfectly to the theme. Another great aspect is the monster placement. Also the slaughter maps are pretty neat to play, like map26 and map30. The only negative point is map28 as I couldn't finish it withouth cheating...

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Guest

Unknown date

  
I really liked the short and difficult levels towards the end. They provided a good challenge while not being tedious to retry if failed. The long difficult ones (29,30) were good too, but nothing unique. (lots of levels like that in AV, HR, and HR2 :P) 5/5 because this wad has some of my favorite levels.

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Guest

Unknown date

  
This was the first megawad I had ever tried from the Doomworld top 100 list. Good times! ~vf

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Guest

Unknown date

  
Now this is what I call great quality! The mapping was very good and the gameplay was well balanced; the first levels are very easy and the last levels (especially 26, 28 and 30) are very hard. Another thing I like about this megawad is that the levels are short and sweet. The challenge is quite different from Hell Revealed, Alien Vandetta and Deus Vult, but it gets more similar in the last levels, and that is what makes Scythe unique. Download this now! 5/5

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Guest

Unknown date

  
Best Megawad.

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Guest

Unknown date

  
Best megawad ever made. Not a single level in this map feels unfinished or overdone. The maps are interesting, and the gameplay is top notch. Even in the last few levels, where you're fighting hundreds of monsters at a time, the levels still flow smoothly. If garbage like cutscenes and gimmicky scripting is what you're after, go download Zdoom maps. If you want to be "WOW'ed" by big open spaces with stupid amounts of monsters, go play Deus Vult. If you want to play Doom, download this.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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