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City In Chaos

   (14 reviews)

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Great fun - a big, challenging map where the areas link together in ways that may not be obvious at first glance.

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Unknown date

  
Lots of fun to be had. 4/5 - Belial

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Unknown date

  
Superb map.

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Unknown date

  
GOD!

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Unknown date

  
Less a "city" than a variation on the "one-man siege" genre of Doom wads... here, you have to take out the outlying forts before attacking Hellspawn Central. Only problem is that, if you use Zdoom, the bridge across the moat might not come up.

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Unknown date

  
Very nostalgic in appearance in that it's basic, grim and depressing, like many UDoom wads of its day. A real "Doom moment" when you first see the green marble castle structure, and an excellent attack with creatures coming through the flames. Gameplay is not really there and there is no sense of progression, with each new area being completely divorced from the rest of the map in terms of appearance. Building interior layout is too basic. Probably one to avoid despite the amusing story in the text file.

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Definitely *not* one to avoid! A very memorable map with good large-scale interconnected battles.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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