Jump to content
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Big Crappy Shit Megawad

   (133 reviews)

Guest

3 Screenshots

About This File

After Defeating The Big Mother Fucker Brain Thing On Map 30 You see a Warp portal and it all dark when you warp then you see a wrong textures and switch all over the walls you see a sign call crap world you before you open the door you get club on the head by who knows who. You wake up after a 3 day coma "wow that fucker can sleep" you see a bunch gray and brown panel textures. You Say: WTF when does these crappy levels ever end i'm gonna fucking kill that fucker who made this stupid shit , Oh Well i can get thru this like i did in high school. Now your Off.

User Feedback

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest

Pakman2600

  

Best Level Design

 

 

 

 

Spoiler

(im sarcastic)

 

Share this review


Link to review
BigBoy91

  

Definitely shitty, but oddly fun! The missing textures, invisible walls and overall horrible design create a unique challenge. I keep playing it! With an author like Smoking Joe whose only other info is "Fuck You," what's not to love? Peak edgy 90s kid type stuff.

Share this review


Link to review
QQXgamer

  

The description is very correct. It's a crap! But I played through the whole thing for some reason, maybe I was just curious... I cheated on maps 21 and 22 (IDCLIP), I think they're unbeatable (I may have missed something, but I was not too stupid to try to figure it out). Also I didn't find the secret exits (are there any?), so I played maps 31 and 32 with the pistol start. Map31 is quite a good bossfight.

 

Should I be ashamed that I actually enjoyed playing this shit?

Share this review


Link to review
Squadallah

  
I'd rather play UACMN than this.

Share this review


Link to review
Guest

  
Definitely one of the better WADs I've played. Nice variety, and plenty of new ideas on display that other mappers can learn from.

Share this review


Link to review
Guest

Unknown date

  
LoL. 0/5-- SsWoLfEnSiE >:)

Share this review


Link to review
Guest

Unknown date

  
Other game styles: pissing, shitting.

Share this review


Link to review
Guest

Unknown date

  
The tittle says all: BIG SHIT MEGAWAD. -9/5

Share this review


Link to review
Guest

Unknown date

  
Wow. On what planet is this funny?

Share this review


Link to review
Guest

Unknown date

  
almost funny

Share this review


Link to review
Guest

Unknown date

  
I give it 5 stars for being so bloody bad its good. Smoken Joe is the Ed Wood of Doom Wads.

Share this review


Link to review
Guest

Unknown date

  
Better than a Wills jokewad.

Share this review


Link to review
Guest

Unknown date

  
wow... this sucks

Share this review


Link to review
Guest

Unknown date

  
I was blewn out of the window by the awesomeness of this WAD.

Share this review


Link to review
Guest

Unknown date

  
This is almost as bad as It only gets worse. :(

Share this review


Link to review
Guest

Unknown date

  
LOL!!! The map is filled with EXTREMELY LARGE doors and practically useless secrets. I can run into a secret all of a sudden. Hmm... are some of the stages even possible? Crappy. And i absolutely LOVE Map 30!!! The best map in the game i guess... I was laughing away when I see how drastically altered the stage is. LOL! 3 stars given because i love this stage.

Share this review


Link to review
Guest

Unknown date

  
Come. On. Terrible.

Share this review


Link to review
Guest

Unknown date

  
Allow me to be the first person to actually review the levels. This is a novelty joke megawad, with 32 new maps that look and feel like poor-quality mid-1994 levels, but with Doom II monsters and textures. There aren't any jokes or funny bits. Some of the ideas are cute - the start of Map10 is decent in a naff way. Usually in a megawad maps 31 and 32 are particularly unusual or hard, but here they are exactly like the other levels. On the whole this is deadly dull.

Share this review


Link to review
Guest

Unknown date

  
better than reverie(something not hard to do though) 1/5

Share this review


Link to review
Guest

Unknown date

  
Why do people upload garbage?

Share this review


Link to review
Guest

Unknown date

  
I got no clue why people want to make wads intentionally awful like this. Mock2 was funny, the others (like this) are just LAME.

Share this review


Link to review
Lord Pazman

Unknown date

  
Very crap

Share this review


Link to review
cs99cjb

Unknown date

  
An insult not only to all serious map designers, but also every artist with a sense of beauty from the earliest troglodytes to Monet. I made it as far as map 5 before getting bored.

Share this review


Link to review
Guest

Unknown date

  
Lmao on the readme... "May not run with....your mother" - General Mike

Share this review


Link to review
Guest

Unknown date

  
That wasn't too bad

Share this review


Link to review
  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
×
×
  • Create New...