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The Duel

   (8 reviews)

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About This File

I started out to remake the duel mode from Golden Axe in Doom. However, it turned out a bit different. It's more like Serious Sam. However, you get different points for killing enemies and saving ammo. You're health also effects your score if you survive.

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Guest

Unknown date

  
Too short and easy but a good idea. 9/19/07

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Guest

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I had a very similar idea (The Duel from Golden Axe with circular arenas, teleporting in other arenas where harder and harder monsters appear) but then searched in this archives in case someone else already did this. And I found this! It was cool, kinda hard with the fast monsters, scared with the machinegun soldiers, but then finished it in the first play.. (Hopefully there is the plasma gun for the Cyberdemon, not much hard as it seems)

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Guest

Unknown date

  
Sweet!

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Guest

Unknown date

  
Fun, but too short and too easy except the chaingunners. After those I didn't lose any health. (finished with 9601 points) -Espi

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cool doomer666

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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