Text File
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Title : SargeBaldy Speedmapping Compilation #8
Filename : sbspd008.wad
Release date : 4/27/2003
Author : Various
Description : This is a compilation of the WADs entered in
SargeBaldy's eighth speedmapping exercise.
Participants were given 100 minutes to create a
Doom 2 level on a certain theme.
This week's theme was to design an E3 style demonic temple
complete with a courtyard and sacrificial altar, but doing so
making all linedefs parallel/perpendicular to the grid.
Additional Credits to : Doomworld for the template for this .txt
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* What is included *
New levels : Yes
Sounds : No
Music : Yes, from doom
Graphics : Yes, sky from E3
Dehacked/BEX Patch : No
Demos Replaced : No
Other : No
Other files required : No
* Play Information *
Game : Doom 2
Map # : Map01-03
Single Player : Yes
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other Game Styles : No
Difficulty Settings : Possibly
* Construction *
Base : New levels from scratch
Build Time : 100 minutes per level
Editor(s) used : Various
Known Bugs : The levels in this WAD were all built in 100
minutes, so they did not have a chance to be
thoroughly tested. Some bugs undoubtedly exist.
May Not Run With... : Any non-Boom-compatible port
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* The Levels *
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Map01 -- Espi
Map02 -- Nick "frwl" Byrd
Map03 -- Magikal
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* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
http://oregonstate.edu/~lloydo/speedmapping.html