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Nostromo's Run for DOOM ][

   (37 reviews)

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About This File

Nostromo's Run takes place in an isolated station aboard some alien planet. The base was used for fighter training and mutant entertainment and features a large arena. Humans were being brought to this pleasure ground for the mutants amusement.

As a specially skilled warrior, your assignment is as follows: You will be teleported into the cellar of the main complex. You (and any you wish to have join you) are to clean out the complex of all mutants. Our intelligence sources state that the area is literally infested with all kinds of cretins so your mission will be a tough one. Ultimately, you should make your way to the arena; a large open area of which no human has escaped. Our sources also say that getting to the arena is no easy task. The base includes a large maze that can be quite confusing with shifting floors. But, I know that with your special training, you can hack it.

Nostromo's Run took me a year to complete and it's my first wad. I put so much time and energy into it that, at the time, I did not believe that I would be making a sequel. But because of the stupendous feedback I've received over the last few months, I've begun building a Nostromo's Run II and more sequeals are now in the planning stages. See details below on the Nostromo's Run Project.

Thanks for checking it out and I hope you like it. Feedback greatly appreciated

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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