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Doom Raider:Crypt of the Vile (lite version)

   (109 reviews)

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A single player level for ZDoom.

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Unknown date

  
AMAZING LEVEL, I ENJOYED IT A LOT!! Too bad there are no more levels in this style! 5/5

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Unknown date

  
Can't get past the boulder... I must've died 80 times trying to surpass this part! EXTREMELY FRUSTRATING! Otherwise, a VERY solidly-designed map, and one most level designers could use as a template for unique additions to existing levels or ideas for brand new ones. 3/5 (because of that annoying boulder part).

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Unknown date

  
really cool level. :)

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Neat, but all-in-all it's overrated.

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Unknown date

  
Great, more recycled to shit versions of true genius found in ola björling and afterglow's masterpieces. So much for individuality.

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Unknown date

  
There seems to be no way to evade the rolling rock. 3/5

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Unknown date

  
i cant get into the temple

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Everything was perfect, except for one thing that really got on my nerves and kind of embarrassed me... The weapons seemed rather feminine. How often do you see a male going around with dual 9mm pistols? -Craigs

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Unknown date

  
Pretty good. You never know whats next. A pitty too short. Good sounds!

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Guest

Unknown date

  
It seems a very good commercial game. It really seems Tomb Raider

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Unknown date

  
Lara Croft would be proud. 5 stars.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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