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NUTS3.WAD - Triple the Nut, Double the Mongoose.

   (91 reviews)

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NUTS3.WAD, The story continues... You buy a single black balloon with white stars on it for your grandmother's birthday. As you walk out of the balloon store, something happens. The balloon starts to grow in size. Bigger and bigger. Until it's so big that it pops, and from within it, an ancient world spills out over your reality and all your consiousness slips into it's dark shoes.

You're in the middle of a bloody huge sea of demons, on an ancient meteorite. There is a weird tower to the west, also ancient it seems, which may be your ticket out of this fested, putrid vertex riddled world. All the other directions are blocked.

There is a gun and a backpack near you.

(score: 0 of a possible 1) (moves:0)

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Maribo

  

I think it's the framing. When you turn left and see that tower with the star pillar set against that sky.... it's something else.

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Unknown date

  
HAHAHAHAHA FUCKIN HILARIOUS

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Unknown date

  
Completely unplayable 'hé look, more than 12000 monsters in an open area and no place to hide' map. 1* for the visuals.

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Unknown date

  
first 2 are better.

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Unknown date

  
Hey BRPD made an awsome mod (not a nuts title). The Nuts are so funny. But BRPD 2007 computer can run over 3-5 frames now. Make a map with 50k or 100k monsters and it will rock. Nuts 3 itself is a bit crappier than nuts. still 5/5

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Unknown date

  
This wad is really quite crappy. I'm no fan of joke wads , and I didn't notice any of this so called atmosphear. It had some intresting fetaures but nothing that makes it worth downloading.

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Unknown date

  
run with notarget, runs like a dream then

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Unknown date

  
4.5/5.0 Not enough lag.

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Unknown date

  
Under 1 FPS on my PC (Athlon 64 3800+, 2GB RAM, RADEON 4670). Maybe it become playable if major ports like ZDoom or Doomsday would be modified to fully exploit double/quad/multi core, but I don't think the developers of the ports would do that just to make this (and very few similar WADS) playable. Dah...

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Unknown date

  
thats a really joke wad. -riderr3

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Guest

Unknown date

  
Are you serious?! That lags worse than the first one!! -0/5

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Unknown date

  
The map looks like exited from a dream, but all those monsters made me play in 1FPS. O_O But it owns. 5/5

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Unknown date

  
I hate how those stuck up brazilian assholes say they are so leet at doom, they say they can beat any level 100% everything Tyson without any cheats. LET'S SEE JUST HOW FUCKING 1337 THEY ARE PLAYING NUTS III!

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Unknown date

  
Okay, I'm writing this on 6/29/11 .. My system is a Quadcore with 8 gigs of RAM. This still runs like ass in zdoom. The concept is amusing, nonetheless.

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Unknown date

  
Honestly, I don't think the WAD deserves a low rating, per se. I think the narrow accesability of VERY fast computers is to blame. I can imagine having so much fun playing this if I had a better computer...

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Unknown date

  
More of the same stuff as in Nuts and Nuts2, with a new twist. What can I say? If you liked the first two... --1/5

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Guest

Unknown date

  
PRBoom runs this like a charm in 2013. GREAT map. I think it is impossible without cheats and without crowdsurfing. Let me know if anyone can beat it.

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Unknown date

  
Quad core processor... 4 GB RAM Dual 8800 GTX video cards. ... still not playable.

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Unknown date

  
BPRD is trolling my computer again...

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Unknown date

  
Many of these reviews are years old, sure, but I think it's worth noting that ZDoom isn't the fastest source port on the block. On my system, ZDoom will play this map at approx. 1 fps, but load it in PrBoom+/GLBoom+, and it's beautiful.

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Unknown date

  
Even after I spent 15 min killing all the monsters at 1 frame per second, a pack of archviles was released and pinned me up against the ceiling of the level! Damn! 1/5 -r_rr

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Unknown date

  
this is the kind of level that everyone should see at least once if not to marvel at the immense amount of monsters standing before a starry shrine

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Unknown date

  
This is just fantastic. Even surrounded by monsters, I felt like in a dream. I just wonder what music is it. 5/5

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Unknown date

  
I think this is the future of Doom maps. It all started with Plutonia MAP32. http://bejiitas_wrath.tripod.com/index.htm

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Unknown date

  
Once I alert all the monsters to my presence, the frame rate immediately drops down to about (guessing) 10 fps...and I have an i5 core. I know it's obviously not the best processor we have nowadays, but hot damn. This wad does a number, literally. Great looking mod, though! I can beat the first and second ones, but I can't do this one for very long at all.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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