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DOOMSTONE

   (13 reviews)

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2 Screenshots

About This File

Are you tired of killin an squishin and shumuckin everything then try this game in the capture mode. There are monster traps ( 5 or 6 of em) that will teleport them to jail. But ya gota get em to cross that line.

Want Hints? Course ya do! There in the game. Not all of em but getting all the keys and some new suprises can be found out by visiting the blabbermouth. But a... watch where ya step.

There are some places where ya should stay out da road just like ya mommy told ya once. And of course there are places ya shouldn't go at all But I aint gonna tell ya where day are cause you gonin there anyway!!

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Argenteo

· Edited by Argenteo

  

A city deathmatch oriented adventure full of traps. There's a gallery with hints but it's hard to tell which doors are open. The polluted air kills you. Cool music.

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Guest

Unknown date

  
Nice town map.

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Guest

Unknown date

  
This is dated May 1995. It's a large and detailed town level - even by modern standards, the amount of work is impressive. It's marred by inexplicably painful roads, and empty windowframes that look as if you can walk through them, but you can't; and there are doors that look as if you can't walk through them, but you can. And the gameplay is rubbish. Only 120 monsters, and they tend to be hitscan. Very little health. Very very very wandery.

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Unknown date

  
Blegh. This was crap. It makes no sense that the roads damage you. The texturing was crap and it's annoying to tell which windows you can walk through and which ones you can't. 1/5

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Guest

Unknown date

  
One of the most creative city maps.

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Guest

Unknown date

  
New textures are potentially great, but the map implementation is plain horrible. Gameplay @ UV looks in too many places like an early 1994 experimental level, and I'm not talking about a good one. Overall: very small 2/5.

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Unknown date

  
nice, but not very many monsters... that's shit!! 3/5

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Unknown date

  
This might have been one of the worst maps I have played - I think I get what you are trying to accomplish, but it is really confusing.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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