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Title : 3 Steps of Hell
Filename : 3STEPS.WAD
Release Date : Jully 22, 2003
Author : MegaZzZeux
Email Address : MegaZzZeux@cableONE.net
Misc. Author Info : Doomer since 8 years (IIRC);
currently 15. I have mapped a
little in the past, but this is my
first released map.
Description : Roam newly discovered areas of Hell,
three of which are connected to a
core room. Discover what is in each
to advance.
Additional Credits to : John Williston (WadAuthor), the
creators of Wintex, The Net Nomad and
Clan ORB (playtesting/support), Paul
Corfiatis (music), and of course ID
for this excellent game.
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* Play Information *
Game : Doom II
Episode and Level # : MAP01
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : Yes
Difficulty Settings : Yes
New Sounds : No
New Graphics : Yes
New Music : Yes
Demos Replaced : None
* Construction *
Base : New level from scratch
Editor(s) used : WadAuthor v1.3., Wintex
Known Bugs : See bote (Using Source Ports)
Build Time : About a month
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* Notes *
TYPE OF GAME
The primary use for this wad is single player and co-op, but
deathmatch is certainly possible. However, it is reccomended
that you play deathmatch without monsters.
USING SOURCE PORTS
This wad has been proven to play well in Doom Legacy and ZDoom.
jDoom may result is some odd errors. Using GL features for this
level may result in random appearance of the HoM(Hall of Mirrors)
Affect.
NEW GRAPHICS
* Lava Falls (Normal and Cooled)
* Cooled Lava Flat
* Hellfloors (recolored flats)
* Statue Sprites
NEW MUSIC
From 2002: A Doom Odyssy (E1M8)
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* Copyright / Permissions *
Authors may not use this level as a base to build additional
levels.
You MAY distribute this WAD however you want, as long as you include
this text file with it.
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* Where to get this WAD *
ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Clan ORB website:
http://clanorb2003.tripod.com/
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