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Stylin' 2

   (7 reviews)

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3 Screenshots

About This File

This is the sequel to MAP01-Style. It's (very) loosely based on MAP02. It works by itself, but it's cooler (IMHO) if you play them together.

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Unknown date

  
Love it; very classic feel; beings back old warm memories :)

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Guest

Unknown date

  
good and worth a go, but too short 3.5/5

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Guest

Unknown date

  
This is a decent, competent, but unexceptional level from 2003. It feels like a good 1996/97 map. It's purportedly a remix of Map02, although the resemblance is extremely tenuous; part of it looks like Map03. Almost no DoomII features, and not overtly source-porty. Doesn't really stand out from a hundred similar levels, although nothing annoyed or angered or offended or irked or harried or beleaguered or abraded or vexed or ruffled or riled or upset me.

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Guest

Unknown date

  
Very classic level with nice detail. Only takes a few minutes but lots of fun. 9/5/07

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Guest

Unknown date

  
Small, but very well done. Classic flava! -- Brun Ohn

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Unknown date

  
this didn't suck, which is much better then you can say about most. in fact, it was a fun little map.

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Unknown date

  
best level remake iv ever seen superb secind level you shood work for id you shur got the skills

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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