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Road Kill

   (8 reviews)

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About This File

This wad is designed for SINGLE PLAY--and it's BIG! Lots of room to run--lots of intricate scenery. And, of course, lots of monsters. It includes many buildings--including my entire file, "Building" [Dmbld.wad] (modified of course). A long and winding road runs through this urban scenario, shops and factories on all sides. It's a human city--sickened with alien invaders.

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Unknown date

  
This is dated 10 November 1995. It's still pretty big and detailed by modern standards. The detail level is simple, but there's lots of it, and it's tastefully done. The gameplay doesn't stand out, but the map is atmospheric - it's like a deserted town at night. There's a bit of blundering around in the dark, and the level doesn't flow, but I liked it, it exceeded my expectations.

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Guest

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Not worth downloading.

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Guest

Unknown date

  
too easy to get lost and very hard on the ammo.

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Unknown date

  
Good map. Plenty of ammo if you get the plasma gun near the start and use the berserk. Ammo might be a bigger problem on UV -fast though.

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Unknown date

  
Great Map...but TOUGH! You actually have to aim instead of just spraying! Nice design... but you do have to take a look at the map now and again.

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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