Text File
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Title : SargeBaldy Speedmapping Compilation #11: Special Party Edition!
Filename : sbspd011.wad
Release date : 9/27/2003
Author : Various
Description : This is a compilation of the WADs entered in
SargeBaldy's eleventh speedmapping exercise.
Participants were given 100 minutes to create a
Doom or Doom 2 level on a certain theme.
Today's theme was to try to create an airport, complete with runway and control tower and such. Skipping the actual airplanes was recommended.
Additional Credits to : Doomworld for the template for this .txt
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* What is included *
New levels : Yes
Sounds : No
Music : No
Graphics : Yes, a night sky
Dehacked/BEX Patch : No
Demos Replaced : No
Other : No
Other files required : No
* Play Information *
Game : Doom 2
Map # : Map01-Map04
Single Player : Yes
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other Game Styles : No
Difficulty Settings : Don't count on it
* Construction *
Base : New levels from scratch
Build Time : 100 minutes per level
Editor(s) used : Various
Known Bugs : The levels in this WAD were all built in 100
minutes, so they did not have a chance to be
thoroughly tested. Some bugs undoubtedly exist.
May Not Run With... : Any non-Boom-compatible port
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* The Levels *
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Map01 -- Sarge Baldy
Map02 -- 5hfifty
Map03 -- Erik Alm/Schepe (both drunk)
Map04 -- Blackfish
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* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.
* Where to get the file that this text file describes *
http://oregonstate.edu/~lloydo/speedmapping.html