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icdlizard.WAD (FINAL VERSION)

   (18 reviews)

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4 Screenshots

About This File

This is basically my interpretation of the EDGE weapons mod, Immoral Conduct. I replaced most of the original graphics with mine. I'll probably get around to change all of the graphics. On the plus side though, I added a bunch of new weapons and heavily modified some of the original guns to make something completely new!

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Guest

Unknown date

  
this was funny wish you could have finished pokestein for doom i liked it when it was for doom not wolfenstein.

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Guest

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Nice! A great weapon mod for it's DDF coding but i think i could be better with doom style GFX. 4/5.

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Guest

Unknown date

  
utter garbage. even the creator hates it.

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Guest

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Cartoony, funny, and fun to play. Keep up the good work. Don't listen to DEMON. Who cares how the graphics look.

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Guest

Unknown date

  
0 stars for ripping off ICD's code and thinking you're so fucking cutting edge by putting in your own shitty MSPaint graphics.

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Guest

Unknown date

  
Stupid-looking graphics, plus it doesn't even work anymore with EDGE 1.35. Boo, hiss.

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Guest

Unknown date

  
Ohemgee.. hilarious

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Guest

Unknown date

  
Funny shit despite the weird looking guns

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Guest

Unknown date

  
this wad for childrens. and this wad not for us:big guys. 0/5 -DEMON

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Lizardcommando

Unknown date

  
sorry bro. this is fucking shitty.

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Guest

Unknown date

  
Isn't the tetxt file in here outdated? That bug is gone, I think.

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Guest

Unknown date

  
Two words "The FUCK!"

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Guest

Unknown date

  
Nobody does it like Lizardcommando

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Guest

Unknown date

  
MSPAINT KIDDIE CRAP FOR THE LOSS. Stolen code from icd-se is a big no-no, lizardcommando, you never steal from otehr people because you might hurt their feelings. Now do you understand? Good, have a cookie and some apple juice!

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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