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Daedalus: Alien Defense

   (139 reviews)

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The long awaited completion of Doom2000

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pretty fun, but jesus christ. way too fucking long. i spent my whole gr. 9 year tryin to play dis shit. and i still didn't finish it lol. 5/5 for my gr 9 year. and 3/5 for boring me. so 4/5 in all. admiral xolzo (i'm in gr 11 right now, so this gives me memories)

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This was extremley boring and complicated at times and quite drab but this wad also has its good points. The levels look quite good but too much of the same music was used and the levels can be hard to figure out. I think Ty wanted his team to make a wad to impress but it was overdone badly. Still worth checking out. 3 Stars -PC

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Guest

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Technically impressive but gameplay suffers horribly. Boring. 3 stars

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Guest

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The best Megawad for long time... TNT RULEZ DA DOOM ;-)

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Guest

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meh geh cheh deh lol pretty good 5 stars

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HOLY SHIT! THEY ACTUALLY FINISHED THIS??? Heh, I whought it would never get done. Anyway 5 WHOLE FREAKING STARS for this 4-year production. This is hell of a lot better than the demo. Get it or I'll find out who you are and slit your throat! -Xaser

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Guest

Unknown date

  
AWSOME!!! i just wish there was a better ending.... or at least a final boss.....

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Guest

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mythird time voting. 5/5. i played this 1 year before i gave myself an internet name. - Xolzo

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Guest

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beautiful adventure, story, and mapping design 5/5

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Guest

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Good stuff man!

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Guest

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Great! 5/5

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Guest

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Good Work. However, I have had difficulty with the parts of the Engine Room. As a result, I am giving it a 4/5. More levels, more monsters, more weapons, etc. would be great.

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Quite an achievement. The use of scripting is amazing, the WAD is huge (I'm referring to to the length, not the file size, but that's very large, too.), and a great presentation! That being said, it's boring. 2/5. --Crazee Boy

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  • File Reviews

    • By D3rpyD00dlez · Posted
      I genuinely enjoyed this mod with its level design and music. It was challenging and interesting and it kept me playing a while after beating it to try to find anything. though I would say it was slightly repetitive and overwhelming with enemies at some moments.
    • By LouigiVerona · Posted
      Writing a review for Darkening 2 is tough. It's a beloved megawad, and for good reason. As many other reviewers have said, it is historically a very important project.   It was an important megawad for me personally. I fell in love with the first level in particular. The music, the realistic architecture, so reminiscent of the video games of the 90s... It all left a lasting impression. And it was one of the most beautiful wads I've seen at the time.   But I rarely played anyt
    • By Ofisil · Posted
      A competently made map, for sure, but fun? It's way too long and repetitive, with same-y combat & ambush scenarios used again and again, and with way too much enemies, and not that much of a challenge, even for me who isn't exactly fond of "SUPER HARD WAD #9263!!!!11!. You can cut the whole thing in half, and then cut THAT half in half, and it would be a better map. Is it bad? No, just a little bit above average, mostly because it drags a bit too long.
    • By MrSkeltal · Posted
      Generally good map design, but the difficulty as is the case with pwads tends to be uneven even on HMP, especially when you mix them with what slaughtermaps tend to be (monster spam). Too many parts where, after pressing a switch, you'll spend some time killing enemies only to realise the map maker tried to get cute and spawned a bunch of hidden archviles somewhere to start reviving everyone while you were busy wasting ammo. This is especially unfun in parts with very little cover where you'll b
    • By Ranger Qwerty · Posted
      I like the part where I pay for the numerous murders I committed by getting beaten up by either a Mancubus or an Arachnotron, it changed my outlook on Monster Priority. Thank you "Problematic" Revenant #7, I have yet to find a way to repay him.
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